Arzdou Level 1 of the Dungeon (5, 33, D:1) a +0 whip (11, 21, D:1) a +0 whip 2 stones (14, -6, D:1) 3 stones (14, 29, D:1) a +0 club (14, 33, D:1) a +0 club (15, 13, D:1) a +0 dagger (24, 23, D:1) a +0 chain mail (26, 8, D:1) a +0 club (28, 7, D:1) a +0 club a +0 club (32, 31, D:1) a +0 club (35, 31, D:1) a +0 short sword 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (18, 8, D:2) a +0 dagger a +0 robe (21, 8, D:2) a +0 mace (34, 47, D:2) a +0 club (36, 35, D:2) a +0 club (36, 50, D:2) 7 stones (37, 35, D:2) a +0 dagger a +0 mace a +0 animal skin a +0 helmet a +0 dagger a +0 club a +0 club (38, 34, D:2) a +0 club (38, 35, D:2) a +0 dagger (39, 0, D:2) a +0 club (58, 17, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (0, 24, D:3) a +0 short sword (3, 21, D:3) a +2 spear of venom (9, 10, D:3) a +0 chain mail (13, 13, D:3) a +0 club (17, -16, D:3) 3 stones (21, -24, D:3) a +0 club (25, 13, D:3) a +0 ring mail (38, 1, D:3) a +0 club (42, 23, D:3) a +0 ring mail (43, 6, D:3) 3 poisoned darts (55, 15, D:3) 3 boomerangs Level 4 of the Dungeon (0, 3, D:4) 2 silver javelins (11, -1, D:4) 5 stones (12, -30, D:4) a +0 club (13, -9, D:4) a +0 leather armour (14, 2, D:4) a +0 whip a stone (16, -5, D:4) a +0 halberd (18, -39, D:4) a +0 mace a +0 robe (18, -7, D:4) a +0 leather armour (25, -37, D:4) a +0 leather armour a +0 whip (31, -7, D:4) a +0 ring mail (35, 0, D:4) a +0 halberd (47, -17, D:4) a +0 short sword 5 stones (49, -39, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (9, 29, D:5) a +0 dagger (13, 50, D:5) a +0 leather armour (26, 43, D:5) 4 stones (32, 19, D:5) a +0 chain mail (41, 31, D:5) 16 gold pieces (46, 21, D:5) a +0 club (50, 34, D:5) a +2 quarterstaff of draining (52, 29, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +1 whip of holy wrath (5, -18, D:6) 3 stones (10, 7, D:6) a throwing net the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. a +1 dagger (12, -9, D:6) a +0 pair of gloves (20, 8, D:6) 4 stones (23, -6, D:6) a +0 mace a +0 leather armour (23, -5, D:6) a +0 whip (30, -1, D:6) a +0 robe a +0 club (42, 11, D:6) a +0 falchion (44, 26, D:6) a +0 plate armour (45, 26, D:6) a +0 halberd a +0 short sword a +0 leather armour (46, 26, D:6) a +0 dagger a +0 robe (48, 26, D:6) a +0 club (50, 15, D:6) 9 stones Level 7 of the Dungeon [Shop] Yggioc's Jewellery Emporium a ring of fire (325 gold) a ring of wizardry (390 gold) an amulet of the acrobat (390 gold) an amulet of guardian spirit (390 gold) a ring of wizardry (390 gold) a ring of see invisible (195 gold) a ring of protection from cold (325 gold) the ring of Morality {rElec Str+6} (650 gold) [ring of strength] Str: It affects your strength (+6). rElec: It insulates you from electricity. [Shop] Xanniv's General Store a scroll of enchant armour (105 gold) a potion of heal wounds (70 gold) 3 curare-tipped darts (50 gold) a ring of poison resistance (280 gold) a wand of paralysis (7) (235 gold) a +0 arbalest (63 gold) 3 large rocks (63 gold) a scroll of identify (28 gold) a potion of flight (42 gold) a potion of attraction (42 gold) [Shop] Limil's Specific Store a scroll of identify (28 gold) (0, 0, D:7) a +0 halberd a +0 robe (6, 8, D:7) a +0 dagger (7, 9, D:7) a howler monkey corpse (8, 9, D:7) a +0 robe a +0 dagger (9, -9, D:7) a +0 falchion (9, 7, D:7) a +2 hand axe of flaming (10, 0, D:7) a +0 dagger (12, 15, D:7) a +0 spear (12, 24, D:7) a yak corpse (13, 0, D:7) a +0 ring mail of positive energy (15, 14, D:7) a +0 robe (15, 15, D:7) a +0 flail (16, 9, D:7) 5 stones a +0 halberd (16, 13, D:7) a +0 robe (17, 9, D:7) a +0 club (23, -8, D:7) 8 stones (38, 6, D:7) a +0 trident Level 8 of the Dungeon [Shop] Davics's General Store (Shop contents are unknown) (0, 0, D:8) a +0 ring mail (22, 0, D:8) a potion of mutation (36, 16, D:8) 13 gold pieces (37, 13, D:8) a +0 pair of gloves the Ecumenical Temple