Arzdou Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (7, 14, D:1) a +4 whip (12, -7, D:1) a +0 club (12, 14, D:1) a +0 dagger 4 stones (19, -7, D:1) 2 poisoned darts (20, -7, D:1) a +0 dagger (29, -2, D:1) a +0 dagger 3 stones (30, 41, D:1) a +0 dagger (36, 16, D:1) a +0 club (38, 39, D:1) a +0 club (55, 29, D:1) a +0 club Level 2 of the Dungeon [Shop] Gecaa's Antique Weapon Shop a +0 whip (45 gold) a +0 hand axe (54 gold) a +1 heavy halberd (255 gold) a +0 falchion (54 gold) a +0 club (18 gold) a +0 war axe (63 gold) the +8 quarterstaff of Junkef {elec, Fragile rElec rC+++} (1681 gold) rC: It renders you almost immune to cold. rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. (0, 0, D:2) 4 stones (19, -9, D:2) a +0 club (26, -43, D:2) a +3 dagger a +0 robe (40, 7, D:2) a +0 spear (50, -12, D:2) a +0 club (53, -23, D:2) a +0 rapier (55, -38, D:2) a +0 short sword (55, -26, D:2) a +0 club a goblin corpse (skeletalised by now) (56, -37, D:2) a +0 whip