Arzdou Level 1 of the Dungeon (0, 0, D:1) 3 stones (8, 26, D:1) a +0 robe (8, 32, D:1) a +0 tower shield (11, 26, D:1) a +0 robe (21, -7, D:1) a +0 whip a stone (24, 0, D:1) a +0 robe (25, 0, D:1) a +0 chain mail (40, -3, D:1) 4 boomerangs Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (9, -31, D:2) a +0 mace (27, -7, D:2) a +0 whip (37, -31, D:2) a +0 dagger 3 stones (64, 10, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) 4 stones (23, -21, D:3) a +0 falchion of holy wrath (30, -26, D:3) 2 stones (38, 0, D:3) 2 stones (38, 2, D:3) 5 stones a +0 dagger (43, -13, D:3) 6 stones (50, -19, D:3) a +0 war axe (60, -18, D:3) a +0 ring mail Level 4 of the Dungeon (4, 1, D:4) a +0 sling a +0 dagger (12, 3, D:4) a +0 dagger (14, 8, D:4) a +0 robe (19, 33, D:4) a +0 club (20, -17, D:4) 5 boomerangs (20, 7, D:4) a +2 robe of the Archmagi (21, 19, D:4) a +0 ring mail a +0 club a +0 robe a +0 dagger (22, 32, D:4) a +0 club (30, -28, D:4) 2 stones (31, 32, D:4) a +0 club (36, -6, D:4) a +0 dagger (37, 4, D:4) a +0 dagger a +0 ring mail (39, 4, D:4) a +0 dagger 4 poisoned darts (42, -13, D:4) a +0 whip (43, -12, D:4) 4 stones (43, 3, D:4) a +0 dagger (45, -11, D:4) a +0 club (45, 25, D:4) the +4 long sword of the Fool {flame, rPois rN+ Int-4 Dex+3} (still there?) Int: It affects your intelligence (-4). Dex: It affects your dexterity (+3). rPois: It protects you from poison. rN: It protects you from negative energy. 12 gold pieces (still there?) (46, -11, D:4) a +0 club (46, 26, D:4) a +0 short sword (47, -11, D:4) a +0 club (47, 25, D:4) 25 gold pieces (48, 26, D:4) 18 gold pieces (48, 27, D:4) a scroll of identify (48, 30, D:4) a +0 leather armour (49, 11, D:4) 5 stones (55, -5, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Jabar's Weapon Boutique 6 poisoned darts (39 gold) the +7 short sword of the Hummingbird {heavy, Drain +Blink MP+9} (744 gold) MP: It affects your magic capacity (+9). +Blink: It lets you blink. Drain: It drains your maximum health when unequipped. a +0 flail (38 gold) 6 curare-tipped darts (79 gold) 6 silver javelins (594 gold) a +0 sling (16 gold) a +3 dagger (209 gold) 3 stones (3 gold) 6 poisoned darts (39 gold) a +0 hand axe (33 gold) [Shop] Anodahept's Distillery 2 potions of invisibility (224 gold) a potion of brilliance (56 gold) a potion of attraction (42 gold) a potion of curing (42 gold) a potion of mutation (112 gold) a potion of curing (42 gold) [Shop] Iterite's Jewellery Boutique an amulet of guardian spirit (390 gold) a +6 ring of intelligence (468 gold) an amulet of regeneration (390 gold) a ring of poison resistance (260 gold) an amulet of regeneration (390 gold) a ring of fire (325 gold) a ring of resist corrosion (260 gold) a +4 ring of protection (468 gold) an amulet of magic regeneration (390 gold) [Shop] Rurore Fupa's General Store a +0 robe (7 gold) a +2 heavy battleaxe (260 gold) a scroll of magic mapping (82 gold) a book of Cantrips (132 gold) a +0 scale mail (44 gold) a scroll of identify (22 gold) 6 stones (6 gold) a potion of curing (33 gold) the +0 pair of boots of Feulyamn {-Tele rElec Dex+6} (265 gold) Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. [Shop] Lacking's Antique Armour Emporium a +0 robe (16 gold) a +0 scale mail (96 gold) a +0 plate armour (552 gold) a +0 scale mail (96 gold) a +2 leather armour of willpower (456 gold) a +0 scale mail (96 gold) a +0 leather armour (48 gold) a +0 scale mail (96 gold) (6, -6, D:5) a +0 sling (9, -15, D:5) a +0 whip (10, -39, D:5) a +0 giant spiked club (10, -13, D:5) a +0 hand axe (14, -1, D:5) a +0 leather armour (15, -25, D:5) a +0 club a +0 leather armour (15, -8, D:5) 5 atropa-tipped darts (18, -44, D:5) a +0 giant spiked club (20, -28, D:5) a +0 short sword a +0 ring mail a +0 hand axe a +0 scale mail a +0 falchion a +0 ring mail a +0 short sword (25, -47, D:5) a +0 leather armour a +0 hand axe (28, -21, D:5) a +0 robe a +0 dagger (29, -19, D:5) a +0 robe a +0 dagger (29, -13, D:5) a +0 giant club (32, -34, D:5) a +0 whip a +0 ring mail a +0 dagger (32, -33, D:5) a +0 whip a +0 short sword (36, -55, D:5) a +0 giant club (43, -31, D:5) the +4 quarterstaff of Yttel {flame, *Rage rC++ Str+3 Stlth+} Str: It affects your strength (+3). rC: It greatly protects you from cold. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth: It makes you more stealthy. Level 6 of the Dungeon [Shop] Xeech's Neck Hole a +0 cloak (63 gold) a +0 cloak (63 gold) a scarf of resistance (448 gold) a scarf of invisibility (168 gold) an amulet of reflection (420 gold) an amulet of the acrobat (420 gold) an amulet of reflection (420 gold) (2, 13, D:6) a +0 club (4, 12, D:6) a +0 dagger (5, 9, D:6) the +4 falchion of Grace {protect, Int+3} Int: It affects your intelligence (+3). (5, 11, D:6) a +0 robe a +0 dagger (9, 10, D:6) a +0 dagger (9, 11, D:6) a +0 robe a +0 dagger (11, 6, D:6) a +0 leather armour a +0 club (12, 9, D:6) a +0 whip (12, 21, D:6) 3 boomerangs a +0 club (13, 6, D:6) a +0 short sword (17, 29, D:6) a +0 club (20, 29, D:6) a +0 ring mail a +0 spear (20, 30, D:6) a +0 whip a +0 flail (22, -3, D:6) a +0 hand axe (22, 22, D:6) a +4 scale mail 3 boomerangs a +0 club (26, 29, D:6) a +0 hand axe (27, 22, D:6) a +0 short sword a +0 robe a +0 dagger (27, 23, D:6) a +0 leather armour a +0 dagger (28, 23, D:6) a +0 mace a +0 leather armour (35, 8, D:6) a +0 flail (39, 12, D:6) a +0 whip (41, 8, D:6) a -2 mace (41, 9, D:6) a -1 mace (42, 12, D:6) a -3 mace (43, 10, D:6) a -2 hand axe a -1 long sword a -1 short sword (56, 14, D:6) a +0 dagger (56, 15, D:6) 4 stones a +0 whip (56, 16, D:6) a +0 club (56, 17, D:6) a curare-tipped dart a +0 club (59, 29, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (2, 33, D:7) a +0 robe a +0 scimitar a +0 robe a +6 flail (3, 32, D:7) a +0 robe a +5 long sword (3, 36, D:7) a +0 war axe (4, 35, D:7) 3 stones a +0 dagger (6, 33, D:7) a +0 robe a +1 long sword of freezing (6, 35, D:7) 2 stones a +0 whip (7, 41, D:7) 3 stones (8, 36, D:7) 7 poisoned darts a +2 dagger of distortion (8, 38, D:7) a +0 short sword (9, 39, D:7) a +0 short sword (9, 47, D:7) a scroll of noise (17, 21, D:7) a +0 giant club (20, 35, D:7) a +0 ring mail (27, 38, D:7) a +0 robe (27, 40, D:7) a +0 robe (33, 31, D:7) a +0 leather armour (52, 14, D:7) a +0 spear (53, 13, D:7) a +0 spear a +0 spear (53, 14, D:7) a +0 spear (54, 14, D:7) a +0 spear (54, 43, D:7) a +0 robe a +0 dagger (56, 43, D:7) a +0 chain mail a +0 flail (67, 48, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) 6 stones (5, 2, D:8) 5 stones (7, -18, D:8) a +0 long sword (9, 10, D:8) 8 stones (10, -6, D:8) the +5 flail "Qaffias" {vamp, Int+2 SInv} Int: It affects your intelligence (+2). SInv: It lets you see invisible. a +0 halberd a +0 glaive of chaos a +0 halberd a scroll of noise the +11 Singing Sword {sonic wave} a +0 pair of boots the +9 plate armour of Modesty {rN+ SInv} rN: It protects you from negative energy. SInv: It lets you see invisible. a potion of degeneration a +0 dagger (11, 2, D:8) 7 stones (15, 1, D:8) 6 stones (16, -28, D:8) a +0 plate armour a +0 glaive (17, -30, D:8) a +0 robe a +0 dagger (18, -29, D:8) a +0 robe a +0 dagger (28, -26, D:8) a scroll of torment (31, -15, D:8) a +0 flail (31, 1, D:8) a +0 mace (32, -17, D:8) a +0 flail (32, 4, D:8) a +0 battleaxe (35, 2, D:8) a +0 chain mail (36, -21, D:8) a +0 mace (36, -18, D:8) a +0 mace (39, -7, D:8) a +0 long sword (45, -10, D:8) a +0 leather armour a +0 short sword of electrocution (50, -14, D:8) a +0 trident (51, 5, D:8) a +0 dagger a +0 war axe a +0 chain mail (52, 1, D:8) a +0 dagger (52, 4, D:8) a +0 trident a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +1 cloak (17, 11, D:9) a +0 leather armour a +0 dagger (19, 20, D:9) a +0 leather armour a +0 short sword (22, 5, D:9) a +0 dagger (24, 6, D:9) a +0 plate armour a +0 battleaxe a +0 arbalest (25, 5, D:9) 5 stones (25, 27, D:9) 5 stones a +0 whip (26, 4, D:9) a +0 robe a +0 dagger (26, 5, D:9) a +0 chain mail a +3 flail of protection a +0 hand axe (26, 6, D:9) a +0 trident (27, 3, D:9) a +0 plate armour a +0 flail (27, 4, D:9) a +0 club (27, 11, D:9) a +0 scale mail (27, 22, D:9) 3 stones a +0 whip (28, 3, D:9) a +0 short sword (28, 8, D:9) a +0 long sword (29, 3, D:9) a +0 mace (29, 21, D:9) 2 poisoned darts a +0 dagger a +0 dagger (32, 33, D:9) 8 stones (33, 2, D:9) a +0 ring mail (41, 11, D:9) a scroll of noise (51, 6, D:9) a +0 robe a +2 battleaxe of freezing (51, 11, D:9) a +0 robe a +1 mace of freezing (52, 11, D:9) a +0 robe a +0 falchion (52, 13, D:9) a +0 robe a +0 dire flail (57, -5, D:9) a +0 short sword a +0 short sword 10 poisoned darts a +0 dagger 3 stones a +0 short sword a +0 dagger a +0 dagger (58, -5, D:9) 2 poisoned darts a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 giant club (2, -10, D:10) a +0 dagger (5, -15, D:10) a +0 halberd 5 stones a +2 cloak (8, -10, D:10) a +0 shortbow (15, -15, D:10) 7 stones (21, -20, D:10) a +0 giant spiked club (24, 0, D:10) a +0 robe (24, 1, D:10) a +0 ring mail (30, -1, D:10) a +0 club (31, -1, D:10) a +0 dagger a +0 robe (31, 1, D:10) a +0 whip a +0 leather armour (34, -17, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) 5 stones (1, 16, D:11) a +0 chain mail (7, -3, D:11) a +0 ring mail a +0 rapier (12, -1, D:11) a +1 great sword of venom 7 javelins a +0 scale mail (16, 35, D:11) a +0 ring mail (20, 24, D:11) a +0 chain mail (33, 30, D:11) a +0 giant club a +0 giant club (35, -5, D:11) a +0 chain mail (42, 11, D:11) a +0 club (44, 26, D:11) a +0 quarterstaff the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 7 stones (1, 2, Lair:1) a potion of heal wounds (7, 4, Lair:1) a +0 ring mail