Arzdou Level 1 of the Dungeon (0, 0, D:1) a staff of conjuration (4, 0, D:1) a +0 dagger (4, 9, D:1) a +0 hand axe (4, 32, D:1) a +0 whip (9, 10, D:1) a +0 dagger (10, 3, D:1) a +0 robe (13, 0, D:1) a +0 dagger 5 stones (15, 28, D:1) a +0 club (30, -8, D:1) a +0 club (31, 27, D:1) 8 stones (33, -5, D:1) 5 stones (34, 27, D:1) a +4 dagger Level 2 of the Dungeon (0, 0, D:2) 2 stones (3, 9, D:2) a +0 robe (11, 8, D:2) a +0 club a +0 robe (12, 20, D:2) a +0 scale mail (19, 19, D:2) a +0 club a +0 flail a +0 club (20, 22, D:2) 7 stones (22, -16, D:2) 7 stones (41, -18, D:2) a +0 morningstar (43, 2, D:2) 4 stones (45, 20, D:2) a +0 dagger (64, 17, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 15, D:3) a +0 dagger of electrocution a +0 sling (4, 16, D:3) a +0 scale mail a +0 flail (8, 6, D:3) a +0 club (9, 19, D:3) 7 poisoned darts a +0 dagger a +0 hand axe (10, 13, D:3) 3 stones a +0 dagger (11, 32, D:3) a scroll of butterflies (12, 32, D:3) a scroll of identify (23, 32, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (15, 13, D:4) 5 stones (15, 18, D:4) a +0 short sword (22, 19, D:4) a +0 leather armour (23, 24, D:4) a +0 dagger 5 stones (29, 18, D:4) a +0 robe (32, 27, D:4) a +0 club (37, 9, D:4) a +0 robe (39, 4, D:4) a +0 long sword a +0 robe (39, 17, D:4) a +0 mace a +0 leather armour (40, 3, D:4) a +3 battleaxe of freezing a +0 robe (41, 6, D:4) a +0 dire flail a +0 robe (49, 17, D:4) 3 potions of degeneration Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 leather armour (8, -18, D:5) the +6 dagger "Voceduw" {heavy, +Blink Fly Str-4 Dex-4} Str: It affects your strength (-4). Dex: It affects your dexterity (-4). Fly: It grants you flight. +Blink: It lets you blink. (13, 9, D:5) a +0 giant spiked club (20, 0, D:5) 3 poisoned darts (20, 3, D:5) a +0 ring mail (25, -13, D:5) 4 stones (26, -10, D:5) a +0 falchion (32, -17, D:5) a +0 war axe (36, 2, D:5) a +0 club (39, -10, D:5) 3 curare-tipped darts (45, 5, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, 9, D:6) 2 boomerangs of dispersal (4, -10, D:6) a +0 club (4, -9, D:6) a +0 dagger (6, -8, D:6) a +0 halberd a +0 plate armour (7, -8, D:6) a +0 flail a +0 leather armour (7, 8, D:6) 8 stones (7, 9, D:6) 4 stones (7, 10, D:6) a +0 ring mail (9, -22, D:6) 2 stones (9, -1, D:6) a +0 dagger of draining a +0 robe (10, 0, D:6) a +0 mace a +0 leather armour a +0 dagger (13, 12, D:6) a +0 spear (14, 11, D:6) a +0 spear a +0 giant spiked club a +0 club (17, -9, D:6) a +0 giant club (18, -19, D:6) a +0 dagger (19, -9, D:6) a +0 giant spiked club 5 silver javelins (19, -8, D:6) a lightning rod (4/4) (20, -16, D:6) a +1 falchion of holy wrath (22, 7, D:6) a +0 dagger (23, -21, D:6) a +0 falchion (24, -20, D:6) a +0 mace (24, -19, D:6) a +0 hand axe a +2 dagger of freezing (25, -20, D:6) a +0 long sword a +0 plate armour (36, -20, D:6) a +0 spear (37, -20, D:6) a +0 club (42, -20, D:6) a +0 flail (43, -15, D:6) a +0 whip 5 stones (43, -11, D:6) a +0 whip 4 poisoned darts Level 7 of the Dungeon (1, 1, D:7) a +0 leather armour (9, -13, D:7) a +0 ring mail (11, -18, D:7) a +0 mace (11, 1, D:7) a +0 club (12, 0, D:7) a +1 dagger of speed (13, -1, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (14, -1, D:7) a +0 club a +0 ring mail (26, -20, D:7) a +4 falchion a +0 robe (28, -24, D:7) a +0 spear a +0 robe (29, -12, D:7) a +0 hand axe 8 stones a +0 robe (32, -9, D:7) a +1 flail a +0 robe a +2 spear a +0 robe (33, -15, D:7) 3 stones (40, -17, D:7) a stone a +0 short sword (42, 8, D:7) a +0 leather armour a +0 flail a +0 short sword (43, 8, D:7) a +0 club a +0 leather armour a +0 club a boomerang a +0 mace (44, 9, D:7) a +0 hand axe a +0 glaive (46, 22, D:7) 2 scrolls of immolation (52, 3, D:7) 6 stones (58, -11, D:7) a +2 flail of draining a +0 club (59, -12, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 plate armour (7, -5, D:8) a +0 mace (8, 5, D:8) a +0 short sword (8, 6, D:8) a +0 chain mail a +0 glaive a +0 arbalest (8, 7, D:8) a +0 hand axe a +0 leather armour a +0 flail a +0 leather armour a +0 leather armour a +0 whip (8, 10, D:8) a +0 dagger a +0 ring mail a +2 antimagic hand axe a +0 leather armour (9, 6, D:8) a +0 whip a +0 plate armour a +0 battleaxe (9, 9, D:8) a +0 club a +0 leather armour (9, 10, D:8) a +0 whip a +0 short sword a +0 leather armour a +0 club a +0 ring mail a +0 whip a +0 flail (9, 11, D:8) a +3 hand axe a +0 leather armour (9, 12, D:8) a +0 dagger of draining a +0 ring mail (16, -20, D:8) a +0 short sword (16, -19, D:8) a +0 club a +0 whip a +0 scale mail (16, 12, D:8) a +0 club a +0 short sword a +0 chain mail a +0 scimitar (24, -2, D:8) a ring of poison resistance (29, -36, D:8) a +0 long sword (34, 12, D:8) a +0 ring mail (35, -24, D:8) a +0 robe (35, -1, D:8) a +0 falchion (36, -2, D:8) a +0 falchion (43, -15, D:8) a +0 ring mail (46, -20, D:8) 7 stones (49, -5, D:8) a +0 long sword a +0 robe (50, -8, D:8) a +0 falchion a +0 robe (50, -5, D:8) a +0 robe a +0 scimitar a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 scale mail (1, -1, D:9) a +0 dagger of venom a +0 chain mail (1, 0, D:9) a +0 mace a +0 leather armour a +0 dagger a +0 robe (3, 0, D:9) a +0 short sword (4, -4, D:9) a +0 quarterstaff (7, -23, D:9) the +10 great mace "Grim" {heavy, rPois rN+} rPois: It protects you from poison. rN: It protects you from negative energy. an orb of energy a +4 battleaxe of freezing a +0 scale mail a +0 sling (7, -13, D:9) a +0 flail a +0 dagger of electrocution a +0 robe (7, -12, D:9) a +0 dagger a +0 robe (8, -13, D:9) a +0 glaive a +0 chain mail (8, -12, D:9) a +0 short sword a +0 chain mail (8, -11, D:9) a +0 club (9, -31, D:9) 3 silver javelins (9, -11, D:9) a +0 whip a +0 leather armour a +0 short sword (10, -12, D:9) 2 stones (13, -20, D:9) a +0 short sword a +0 mace a +0 dagger a +0 robe a +3 scimitar of electrocution 6 boomerangs of dispersal a +0 chain mail (14, -20, D:9) a +0 dagger a +0 chain mail (18, -29, D:9) a scroll of vulnerability (21, -33, D:9) 5 stones (22, -34, D:9) a +0 dagger 6 poisoned darts a +0 short sword (23, -34, D:9) a +0 dagger a +0 short sword 3 stones (29, -15, D:9) a +0 club (31, -2, D:9) a +4 chain mail of cold resistance Level 10 of the Dungeon (2, -31, D:10) a +0 whip a +1 dagger of speed a curare-tipped dart (3, -31, D:10) a +0 dagger 4 poisoned darts (3, -30, D:10) a +0 club (9, -12, D:10) 3 stones (12, -9, D:10) a +0 giant club a +0 giant club (13, -16, D:10) a +2 falchion of freezing a +0 robe (14, -18, D:10) a +0 scimitar a +0 robe (14, -17, D:10) a +2 battleaxe a +0 robe (14, -15, D:10) a +0 halberd a +0 robe (18, -19, D:10) a +4 falchion a +0 robe (19, -18, D:10) a +0 club 5 poisoned darts (29, -39, D:10) a +0 giant club a +0 giant club (33, -19, D:10) a +0 dagger 4 stones (33, -18, D:10) a +0 short sword a curare-tipped dart (33, -17, D:10) a +0 whip 3 stones (33, -16, D:10) a +0 whip (33, -15, D:10) a +0 whip a stone (34, -19, D:10) a +0 dagger (35, -42, D:10) 2 stones (37, -45, D:10) a +0 dagger (38, -32, D:10) the +2 dagger of Contradiction {pain, rC+ Str+2 Dex+2} Str: It affects your strength (+2). Dex: It affects your dexterity (+2). rC: It protects you from cold. (43, -36, D:10) a +0 robe (52, -45, D:10) 4 stones (56, -43, D:10) a potion of degeneration the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (14, -6, Lair:1) a potion of degeneration (17, -11, Lair:1) a +0 ring mail (22, -5, Lair:1) a +0 shortbow (23, -4, Lair:1) a +0 shortbow (23, -1, Lair:1) a +0 shortbow (24, -22, Lair:1) 6 stones (24, 0, Lair:1) a +0 shortbow (29, -36, Lair:1) a +0 robe (30, -13, Lair:1) 5 poisoned darts (41, -16, Lair:1) a +0 spear (41, 8, Lair:1) a +0 mace Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 whip