Arzdou Level 1 of the Dungeon (4, 6, D:1) a +0 mace (5, 46, D:1) a +0 helmet (28, 40, D:1) a +0 robe (34, 30, D:1) a +0 whip (47, 24, D:1) a +0 robe (57, 23, D:1) a +0 hand axe (59, 39, D:1) a +0 dagger (62, 29, D:1) a book of Decay Level 2 of the Dungeon (0, 0, D:2) 15 arrows (2, 31, D:2) a +0 club (3, 28, D:2) a +0 club (12, 22, D:2) a +0 club (16, 3, D:2) a +0 club (18, 30, D:2) a +0 dagger (22, 12, D:2) a +0 helmet (27, 36, D:2) a +0 scale mail (36, 8, D:2) a +0 scythe a +1 robe of resistance (43, 31, D:2) a +0 dagger a +0 hunting sling 19 stones Level 3 of the Dungeon (0, 0, D:3) 7 stones (2, -4, D:3) a +0 quarterstaff (8, -10, D:3) a +0 ring mail (14, 17, D:3) a +0 flail (16, 38, D:3) a +0 club 22 stones (24, 1, D:3) a +0 mace a +0 leather armour a +0 club (24, 2, D:3) a +0 flail a +0 leather armour a +0 flail (24, 3, D:3) a +0 dagger (33, 2, D:3) a +0 scale mail (34, 31, D:3) a +0 whip (35, 25, D:3) 21 poisoned darts (38, 4, D:3) a +3 short sword of draining (39, 16, D:3) a +0 ring mail (45, 49, D:3) a +0 club 5 boomerangs (48, 28, D:3) a +0 short sword (48, 36, D:3) a +0 club (53, 38, D:3) a +0 flail 4 stones a +0 ring mail (55, 39, D:3) a +0 flail (56, 2, D:3) a +0 ring mail (56, 41, D:3) a +0 halberd (56, 43, D:3) a +0 halberd Level 4 of the Dungeon [Shop] Mathekkungi's General Store 15 arrows (39 gold) 8 poisoned darts (41 gold) a +0 falchion (39 gold) a scroll of teleportation (39 gold) a lightning rod (4/4) (390 gold) a book of Displacement (312 gold) a potion of resistance (130 gold) (0, 0, D:4) a +0 robe (5, -26, D:4) a +0 whip a +0 leather armour (7, -27, D:4) a +0 dagger (7, -26, D:4) a +0 club a +0 leather armour (13, 9, D:4) a +0 short sword (20, -25, D:4) a +0 dagger (20, -8, D:4) a +0 ring mail (22, -19, D:4) 18 stones (23, -11, D:4) a +0 dagger (23, -10, D:4) 3 bolts (36, -22, D:4) a +0 spear (36, -10, D:4) a +0 spear (38, -21, D:4) a +0 club (39, -3, D:4) 16 stones (44, -23, D:4) a potion of brilliance the +6 falchion of Kiafitso {flame, Int+2 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). a +0 animal skin a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) 15 stones (14, -21, D:5) a +0 trident a +0 leather armour (16, -7, D:5) a +0 leather armour (17, 9, D:5) a +0 hand axe (22, -29, D:5) a +0 whip (23, -29, D:5) a +0 spear (24, -30, D:5) a +0 mace (24, -29, D:5) a +0 whip a +0 halberd (24, -28, D:5) a +0 flail a +0 leather armour (25, -29, D:5) a +0 dagger a +0 robe (25, -27, D:5) a +0 dagger (33, -26, D:5) 19 arrows (35, 5, D:5) a +0 war axe a +0 ring mail a +0 dagger a +0 robe (36, -26, D:5) a +0 long sword (36, 5, D:5) a +0 falchion a +0 ring mail (38, -26, D:5) a +0 whip a +0 ring mail a +0 flail a +0 ring mail (40, 12, D:5) a +0 dagger (45, 2, D:5) a +0 scale mail a +0 falchion (46, 2, D:5) a +0 short sword a +0 war axe a +0 dagger (49, 2, D:5) a +0 giant club (50, 2, D:5) a +0 giant club (53, -10, D:5) a +0 great mace (56, 20, D:5) 20 sling bullets (62, -14, D:5) a +0 club (63, -14, D:5) a +0 spear (63, -13, D:5) a +0 trident a +0 scale mail (64, -14, D:5) a +0 halberd Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (4, 10, D:6) 25 stones (18, -18, D:6) 12 poisoned darts (22, -12, D:6) an adder corpse (skeletalised by now) Level 3 of the Abyss (0, 0, Abyss:3) 46 gold pieces (6, -6, Abyss:3) a scroll of fog (6, 2, Abyss:3) an orb spider corpse (10, -24, Abyss:3) a scroll of holy word (19, -3, Abyss:3) 52 gold pieces (25, -23, Abyss:3) 46 gold pieces