Dungeon Crawl Stone Soup version 0.27-a0-1384-g1422d76b99 (webtiles) character file. Game seed: 3484155695899554050 88 Arzdou the Conjurer (level 4, -4/35 HPs) Began as a Draconian Conjurer on June 30, 2021. Slain by a gnoll (20 damage) ... on level 2 of the Dungeon. The game lasted 00:05:53 (2334 turns). Arzdou the Conjurer (Draconian Conjurer) Turns: 2334, Time: 00:05:54 Health: -4/35 AC: 5 Str: 10 XL: 4 Next: 30% Magic: 4/7 EV: 12 Int: 19 God: Gold: 24 SH: 0 Dex: 9 Spells: 6/7 levels left rFire . . . SeeInvis . c - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn d - ring of willpower MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons c - a +0 long sword (weapon) Jewellery d - a ring of willpower (left hand) Scrolls a - a scroll of immolation {unknown} b - a scroll of magic mapping {unknown} e - 2 scrolls of identify {unknown} f - a scroll of fog {unknown} Potions g - a potion of flight {unknown} Skills: * Level 1.5 Fighting * Level 1.6 Long Blades + Level 2.0 Dodging + Level 2.1 Stealth + Level 2.3 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 3d4 3% 2 Apportation Tloc 4% N/A 16% 1 Dazzling Flash Conj/Hex 22% N/A 19% 3 Lesser Beckoning Tloc 1% N/A 43% 3 Tukima's Dance Hex 2% N/A 43% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Alistair's Intoxication Tmut/Pois 1% N/A 99% 5 Invisibility Hex 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You pick up a book of Party Tricks and begin reading... You add the spells Apportation, Lesser Beckoning, Tukima's Dance, Alistair's Intoxication and Invisibility to your library. Okay, then. Done exploring. Done exploring. You see here a +0 dagger. There is a stone staircase leading down here. You climb downwards. A ball python, a rat, a goblin and 4 gnolls come into view. A gnoll is wielding a +0 whip of electrocution. The goblin shouts! The ball python hisses angrily. The gnoll shouts! x2 Found 15 gold pieces and an emerald potion. There is a stone staircase leading up here. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip of electrocution (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. You climb upwards. There is a stone staircase leading down here. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip of electrocution (lightly wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll hits you with a +0 whip of electrocution. You are electrocuted! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip of electrocution (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The gnoll hits you with a +0 whip of electrocution. You are electrocuted!! Ouch! That really hurt! You die... #.#......# ###.....#######.≈≈≈≈ #.######.# ##...## ##.≈.≈. ..# #.# #...# #.....≈ ########.# #...# #.###.# ......##.# #...# ####.###.# .###.#.#.########...####........# .##.###..................###....# ...#####.........g.......# #....# .#..............@........###..#.# .##.....#########...####.....##.# ..............# #...# ###......# ###.....#####.# #...# #.#.#### #.....#####.###.#.## #.#.#### ###.#.##.......###.# #....... #.#)##.##.###.#.## ###.#### #.#.).....# #...# #.# # #####.####.########## #.#### You could see a gnoll. Vanquished Creatures A hound (D:2) An adder (D:2) A worm (D:2) A ball python (D:2) 2 endoplasms (D:1) 5 giant cockroaches (D:1) 5 goblins 3 hobgoblins (D:1) 7 jackals (D:1) 2 quokkas 5 bats 4 kobolds 5 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arzdou the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 435 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 775 | D:1 | Reached skill level 1 in Fighting 777 | D:1 | Reached skill level 1 in Long Blades 780 | D:1 | Reached XP level 3. HP: 27/28 MP: 2/6 1445 | D:2 | Found a faded altar of an unknown god. 1689 | D:2 | Reached XP level 4. HP: 27/35 MP: 5/7 2334 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_loops_ring, minmay_worlds_worst_comb D:2: layout_loops_cross, chequers_ecumenical_altar_island D:3: layout_rooms, chequers_serial_rivers_micro_d, minmay_misc_feat_chi, uniq_natasha, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.1 Fighting | 1 | 1.5 Long Blades | 1 | 1.6 Dodging | 2 | 2.0 Spellcasting | | 2.3 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Tailslap | 5 | || 5 Long sword | 37 | 6 || 43 Cast: Magic Dart | 50 | 19 || 69 Stab: Sleeping | 3 | || 3 Armor: Skin | 15 | || 15 Dodge: Dodged | 43 | 7 || 50 Rpst.: Long sword | 8 | 2 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2352 | 2291 | 61 | 215 | 1846 | 3 | 784.0 | Dungeon | 2352 | 2291 | 61 | 215 | 1846 | 3 | 784.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1290 daAuts D:2: 1059 daAuts D:3: 2 daAuts