Dungeon Crawl Stone Soup version 0.34.0-48-gc5ade0d5e9 (webtiles) character file. Game seed: 5971128583790294827 45 Aryth the Thaumaturge (level 3, -3/20 (25) HPs) Began as a Gnoll Wanderer on Mar 7, 2026. Slain by Terence ... wielding the +7 Throatcutter {drain, coup de grace} (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:59 (1890 turns). Aryth the Thaumaturge (Gnoll Wanderer) Turns: 1890, Time: 00:02:59 HP: -3/20 (25) AC: 3 Str: 13 XL: 3 Next: 64% MP: 14/15 EV: 11 Int: 14 God: Gold: 67 SH: 0 Dex: 8 Spells: 22/24 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.14/turn %: no passive effects @: heavily drained A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Missiles a - 9 boomerangs (quivered) Armour b - a +0 leather armour (worn) Talismans c - a rimehorn talisman Scrolls f - a scroll of fear c - a scroll of acquirement {unknown} d - 3 scrolls of teleportation {unknown} e - a scroll of revelation {unknown} h - a scroll of enchant armour {unknown} l - a scroll of brand weapon {unknown} Potions h - a potion of haste w - 3 potions of heal wounds f - a potion of attraction {unknown} j - 3 potions of curing {unknown} k - a potion of might {unknown} Skills: + Level 0.9 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 0.9 Ranged Weapons + Level 2.6 Throwing + Level 0.9 Armour + Level 4.5 Dodging + Level 0.9 Stealth + Level 0.9 Shields + Level 4.5 Unarmed Combat + Level 11.3 Spellcasting + Level 0.6 Conjurations + Level 0.6 Hexes + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Forgecraft + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 0.6 Alchemy + Level 1.0 Invocations + Level 0.9 Evocations + Level 0.7 Shapeshifting You had 22 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 9% 1 b - Soul Splinter Necr 36% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 36% N/A 9% 1 Construct Spike Launche Frge 18% 2d3 14% 2 Inner Flame Hex/Fire 9% N/A 26% 3 Anguish Hex/Necr 4% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Terence zaps a wand. You turn into a filthy swine. Your +0 leather armour melds into your body. You can't do that in your present form. Sorry, you're not good enough to have a special ability. Terence screams, "Get out, before I make you get out!" You are a filthy swine. Your life force is lightly drained. Your movement speed is very quick. Your attack delay is about 0.9. Your damage rating with unarmed combat is about 4 (Base [4 + 0 (UC)] x 107% (Str) x 101% (Fight)). Your transformation is almost over. You feel less porcine. Your +0 leather armour unmelds from your body. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns Terence but does no damage. Your foxfire dissipates! Terence attacks as he pursues you! Terence hits you with the +7 Throatcutter. You feel drained. You hit Terence. Terence is lightly wounded. Terence misses you. You hit Terence but do no damage. Terence is lightly wounded. Terence screams, "I want to be left alone!" Terence hits you with the +7 Throatcutter. You feel drained. You closely miss Terence. Terence is lightly wounded. Terence barely misses you. You closely miss Terence. You bite Terence, but do no damage. Terence is lightly wounded. Terence hits you with the +7 Throatcutter. You feel heavily drained. You barely miss Terence. Terence is lightly wounded. Terence hits you with the +7 Throatcutter! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." ####### #.# ......#####.# ......'..##.# ......##.##.# ......##.##.# ......##.##.# ......##.##.# ......##.##.############## ......##.##....@@........# ......##.###############.# ......##.# #.# ......##)# #.# ########.# #.# #.# #.# #.# #.# #.# #.# #.# #.# You could see Terence. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 2 endoplasms 3 hobgoblins 3 jackals (D:1) A quokka (D:2) 3 ball pythons (D:1) 5 bats A frilled lizard (D:1) A goblin (D:2) 4 kobolds (D:1) 3 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 11 in Spellcasting 0 | D:1 | Aryth the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Aryth set off with the following items: 9 boomerangs, a +0 | leather armour, a potion of haste, a scroll of fear, a | potion of heal wounds; and the following spell memorised: | Foxfire; and the following spells available to memorise: | Inner Flame. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 12/12 261 | D:1 | Reached XP level 2. HP: 16/19 MP: 14/14 1129 | D:2 | Reached XP level 3. HP: 15/25 MP: 15/15 1212 | D:2 | Reached skill level 1 in Invocations 1312 | D:2 | Found Dagihib's Antique Weapon Shop. 1605 | D:2 | Encountered Terence 1698 | D:2 | Learned a level 1 spell: Soul Splinter 1890 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_loops_ring D:2: layout_basic, serial_shops, nicolae_shop_glassy, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | | 11.3 Invocations | 1 | 1.0 Fighting | | 0.9 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Ranged Weapons | | 0.9 Throwing | | 2.6 Armour | | 0.9 Dodging | | 4.5 Stealth | | 0.9 Shields | | 0.9 Unarmed Combat | | 4.5 Conjurations | | 0.6 Hexes | | 0.6 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Forgecraft | | 0.6 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Earth Magic | | 0.6 Alchemy | | 0.6 Evocations | | 0.9 Shapeshifting | | 0.7 Action || total ---------------------------++------- Attack: Normal || 101 Melee: Unarmed || 101 Bite || 11 Punch || 2 Cast: Foxfire || 6 Stab: Sleeping || 1 Armour: Leather armour || 51 None || 1 Dodge: Dodged || 61