Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 605473142252340337 0 Aryth the Gusty (level 1, 0/13 HPs) Began as a Gnoll Wanderer on Oct 19, 2022. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (43 turns). Aryth the Gusty (Gnoll Wanderer) Turns: 43, Time: 00:00:18 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 12 God: Gold: 0 SH: 5 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . b - +0 buckler rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 buckler (worn) d - a +0 robe (worn) Scrolls e - a scroll of teleportation {unknown} Potions c - a potion of lignification Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 2.3 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 6.4 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 7.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Lightning Spire Summ/Air 10% N/A 58% 4 Corpse Rot Necr/Pois/Air 7% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Welcome, Aryth the Gnoll Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 hand axe, a +0 buckler, a potion of lignification, a +0 robe; and the following spell memorised: Shock; and the following spells available to memorise: Summon Lightning Spire, Corpse Rot. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. You open the door. There is an open door here. Found a sling. Found a hand axe. e - a scroll labelled UZUUCI YZIHIO An endoplasm comes into view. An endoplasm is nearby! You hit the endoplasm. You bite the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... #.## ...# #..# ## #..# ..# #..# #.# #..# #.# ##.J# #.# #..@# # #.####.#.###### +##.#####.#...........## ..........#..#.######..## ###.##'##.#....# ##..# #...#.#...### ##.# #.<.#.#....)# #.# ∆ #...#....#..#######.# #####....#..........# You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aryth the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Aryth set off with the following items: a +0 hand axe, a +0 | buckler, a potion of lignification, a +0 robe; and the | following spell memorised: Shock; and the following spells | available to memorise: Summon Lightning Spire, Corpse Rot. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 43 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic, ebering_ecumenical_altar_ruins, minmay_misc_feat_square, hangedman_decor_push Action || total -------------------------++------- Melee: Hand axe || 3 Bite || 1