Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 11572629758822170797 8 Aryth the Gusty (level 2, 0/20 HPs) Began as a Gnoll Wanderer on Oct 13, 2022. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:49 (133 turns). Aryth the Gusty (Gnoll Wanderer) Turns: 133, Time: 00:00:50 Health: 0/20 AC: 0 Str: 8 XL: 2 Next: 8% Magic: 0/5 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 8 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . (no body armour) rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles d - 3 poisoned darts (quivered) Armour c - a +0 scale mail Scrolls e - a scroll of fog {unknown} Potions b - a potion of berserk rage Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Ranged Weapons + Level 0.3 Throwing + Level 6.4 Armour + Level 0.3 Dodging + Level 0.3 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 2.7 Spellcasting + Level 2.0 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 7.0 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 2.4 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 68% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 36% 1d4 8% 1 Airstrike Air 13% 2d(2-18) 10% 4 Stone Arrow Conj/Erth 12% 3d7 34% 3 Corpse Rot Necr/Pois/Air 10% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History An endoplasm comes into view. You see here a hobgoblin corpse. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. The hobgoblin closely misses you. The endoplasm closely misses you. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (severely wounded, 71% to hit) The zap hits the hobgoblin. You kill the hobgoblin! The endoplasm hits you. Unknown command. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the endoplasm but do no damage. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. You bite the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm closely misses you. The endoplasm freezes you. You are frozen. You die... #..........##.##.. .#.............##.. ................#⌠. ####............##### ##.....>.......#...### ...#...........###.... #.......[....##...## ..###.#...............## #....†@†.......†##..... #.....J.###......####### .!......# #......# ........# ######## #.......# #.....$.# #.......# ######### You could see an endoplasm. Vanquished Creatures A bat (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A quokka (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aryth the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Aryth set off with the following items: a +0 club, a potion | of berserk rage, a +0 scale mail; and the following spells | available to memorise: Shock, Magic Dart, Airstrike, Stone | Arrow, Corpse Rot. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 9 | D:1 | Learned a level 1 spell: Shock 124 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 133 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_rooms, feat_on_display Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Fighting | | 0.3 Short Blades | | 0.3 Long Blades | | 0.3 Axes | | 0.3 Maces & Flails | | 0.3 Polearms | | 0.3 Staves | | 0.3 Ranged Weapons | | 0.3 Throwing | | 0.3 Armour | | 6.4 Dodging | | 0.3 Stealth | | 0.3 Shields | | 0.3 Unarmed Combat | | 0.3 Spellcasting | | 2.7 Hexes | | 0.2 Summonings | | 0.2 Necromancy | | 0.2 Translocations | | 0.2 Transmutations | | 0.2 Fire Magic | | 0.2 Ice Magic | | 0.2 Air Magic | | 7.0 Earth Magic | | 0.2 Poison Magic | | 0.2 Invocations | | 0.4 Evocations | | 2.4 Action || total -------------------------++------- Melee: Club || 7 Bite || 1 Cast: Shock || 10 Dodge: Dodged || 5