Aryth Level 1 of the Dungeon (0, 0, D:1) 5 stones (3, -22, D:1) 9 stones (10, 10, D:1) 5 stones (12, -14, D:1) a +0 whip (19, 5, D:1) a +0 club (20, -7, D:1) a +0 whip (21, -26, D:1) a +0 whip 2 stones (43, -7, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (8, 30, D:2) 6 stones (17, -17, D:2) 3 stones (18, -3, D:2) a +0 dagger (21, -10, D:2) 8 stones (23, 5, D:2) a +0 dagger 2 poisoned darts (29, 26, D:2) 2 stones (35, -9, D:2) a +0 club a +0 sling (37, 12, D:2) a +0 hand axe (39, 10, D:2) a +0 club 4 stones (43, -16, D:2) a +0 mace Level 3 of the Dungeon [Shop] Huha's Weapon Emporium a +0 morningstar of flaming (92 gold) a +0 arbalest of flaming (101 gold) the +4 shortbow "Miganiss" {vorpal, rElec rC+++ Int+5} (840 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+5). rC: It renders you almost immune to cold. rElec: It insulates you from electricity. 3 stones (3 gold) a +0 mace (30 gold) a +0 flail (35 gold) a +0 spear (30 gold) (0, 0, D:3) a +0 club (1, 2, D:3) a +0 halberd (1, 3, D:3) a +0 club (2, -9, D:3) a +0 dagger (6, 2, D:3) 6 poisoned darts (6, 5, D:3) a +0 mace (7, -7, D:3) a +0 short sword a +0 ring mail (10, 12, D:3) a +0 mace (26, -29, D:3) a +0 pair of gloves (31, 5, D:3) the +6 shillelagh "Devastator" {shatter} It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. (42, 5, D:3) a +0 dagger (52, -17, D:3) a +1 vorpal spear (55, -5, D:3) a +0 whip (55, -1, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Soyxyur's General Store a +0 war axe (49 gold) a ring of wizardry (420 gold) a +2 scale mail of cold resistance (294 gold) a potion of resistance (140 gold) an amulet of magic regeneration (420 gold) a box of beasts (560 gold) a +6 ring of intelligence (504 gold) a phantom mirror (560 gold) a potion of curing (42 gold) (7, 9, D:4) a +0 chain mail a +0 flail (8, 9, D:4) a +0 war axe (8, 15, D:4) a +0 short sword (11, 5, D:4) a +0 long sword (14, -2, D:4) a +0 club (22, 42, D:4) a +0 chain mail a +0 short sword a +0 chain mail a +0 club (23, 42, D:4) a +0 robe a +0 dagger of electrocution (23, 43, D:4) a +0 dagger a +0 short sword (24, 33, D:4) a +0 robe (57, -1, D:4) a +0 robe Level 5 of the Dungeon [Shop] Wuwiymeg's Jewellery Emporium an amulet of regeneration (390 gold) an amulet of the acrobat (390 gold) a ring of resist corrosion (260 gold) a ring of see invisible (195 gold) an amulet of magic regeneration (390 gold) a +4 ring of slaying (1014 gold) [Shop] Xyes's Distillery a potion of degeneration (12 gold) a potion of might (48 gold) a potion of attraction (36 gold) 2 potions of might (96 gold) a potion of degeneration (12 gold) a potion of haste (120 gold) [Shop] Godd's Armour Shoppe a +0 scale mail (40 gold) a +0 barding (230 gold) a +0 scale mail (40 gold) a +0 scale mail (40 gold) a +0 leather armour (20 gold) a +2 robe (127 gold) a +0 leather armour (20 gold) [Shop] Licybun's Weapon Shoppe a +0 dagger (20 gold) a +0 club (10 gold) a +0 dagger (20 gold) 7 stones (7 gold) a +0 bardiche of protection (128 gold) a +0 war axe (35 gold) a +0 falchion (30 gold) a +0 scimitar (40 gold) a +0 spear (30 gold) the +9 morningstar "Eviscerator" {freeze, rF+} (662 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. (0, 0, D:5) a +0 dagger (12, -23, D:5) a +0 leather armour (28, -33, D:5) a +0 giant spiked club (28, -22, D:5) a +0 halberd (29, -22, D:5) a +0 spear (29, -20, D:5) a +0 whip (30, -21, D:5) a +0 whip (38, 5, D:5) a staff of fire Level 6 of the Dungeon [Shop] Fogielu's Serpentskin Sales Sif Muna's Papyrus of Venom (624 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Corpse Rot Necromancy/Poison/Air 4 d - Alistair's Intoxication Transmutation/Poison 5 e - Eringya's Noxious Bog Transmutation/Poison 6 Trog disapproves of the use of such an item. 3 poisoned darts (15 gold) a staff of poison (325 gold) a scroll of poison (52 gold) 2 poisoned darts (10 gold) a staff of poison (325 gold) a ring of poison resistance (260 gold) (0, 0, D:6) a +0 dagger a +0 robe (1, 0, D:6) a +0 flail (1, 2, D:6) a +0 club a +0 chain mail (1, 6, D:6) a +0 spear (2, -9, D:6) a +0 robe (2, -1, D:6) a +0 mace (2, 0, D:6) a +0 dagger a +0 robe (7, 18, D:6) a +0 dagger a +0 robe (7, 20, D:6) a +0 short sword (8, 19, D:6) a +0 hand axe a +0 leather armour (8, 20, D:6) a +0 dagger a +0 leather armour (11, 16, D:6) a +0 robe (13, 20, D:6) a +0 club a +0 leather armour (15, 17, D:6) a +0 shortbow (17, 18, D:6) a +0 hand axe (18, 15, D:6) a +0 chain mail a +0 hand axe (18, 23, D:6) 4 poisoned darts (19, 16, D:6) a +0 giant spiked club (20, 14, D:6) a +0 club (25, 2, D:6) a +0 robe (34, 16, D:6) 5 poisoned darts a +0 whip (34, 17, D:6) a +0 short sword (35, 18, D:6) a +0 dagger (36, 18, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 club (0, 1, D:7) a +0 whip 10 poisoned darts (1, -2, D:7) a +1 whip of freezing a +0 club 4 poisoned darts (16, -2, D:7) a +0 robe a +0 dagger (17, -4, D:7) a +0 leather armour a +0 flail (18, -6, D:7) a +0 plate armour (18, -3, D:7) a +0 leather armour a +0 dagger (25, 24, D:7) a +1 arbalest of flaming (28, 17, D:7) a +0 chain mail (28, 26, D:7) a +0 whip (28, 27, D:7) a +0 club a +0 halberd (29, 27, D:7) a +0 spear a +0 robe (30, 18, D:7) a +0 robe (30, 29, D:7) a +0 halberd (31, 1, D:7) a +0 dagger (31, 2, D:7) a +0 club (32, -1, D:7) the +0 robe "Effior" {Contam rElec Will+} rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. Will: It increases your willpower. (32, 0, D:7) a +0 short sword a +0 robe a +0 dagger (32, 1, D:7) a +1 whip of holy wrath (33, 29, D:7) a +0 club (37, 10, D:7) a +0 whip (43, 2, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a book of the Hunter (1, 2, D:8) a +0 plate armour (4, -42, D:8) the +1 ring mail "Dausmo" {rC+ Int+6} Int: It affects your intelligence (+6). rC: It protects you from cold. (14, -15, D:8) a +2 halberd a +0 robe (14, -14, D:8) a +0 short sword a +0 robe (15, -17, D:8) a +0 dagger a +0 robe (15, -16, D:8) a +0 flail a +0 robe a +0 dagger of protection a +0 robe (15, -15, D:8) a +0 dagger a +0 robe a +0 club (23, -38, D:8) a +0 spear (24, -40, D:8) a +3 whip of pain (24, -39, D:8) a +0 spear (24, -37, D:8) a +0 club (25, -37, D:8) a +0 shortbow (26, -37, D:8) a +0 falchion a +2 vorpal spear a +0 scale mail (26, -36, D:8) a +0 falchion (27, -37, D:8) a +0 spear (27, -36, D:8) a +0 dire flail a +0 plate armour (30, -51, D:8) a +0 robe (30, -27, D:8) a book of Dreams (39, -31, D:8) the +0 leather armour of Syligg {rPois Will- Regen+} rPois: It protects you from poison. Regen: It increases your rate of health regeneration. Will: It decreases your willpower. (53, -49, D:8) a +0 quarterstaff (58, -35, D:8) a +0 trident a +0 leather armour (59, -35, D:8) a +0 club a +0 ring mail (59, -34, D:8) a +0 mace a +0 ring mail (61, -45, D:8) a +0 robe (62, -41, D:8) a book of Flames Level 9 of the Dungeon (0, 0, D:9) 20 gold pieces Level 11 of the Dungeon (0, 0, D:11) an acid dragon corpse Level 12 of the Dungeon (0, 0, D:12) 17 gold pieces (10, 7, D:12) a +0 flail a +0 chain mail a +0 dagger a +0 robe (10, 8, D:12) a +0 hand axe a +0 club an orc corpse (11, 0, D:12) a stone the Ecumenical Temple