Dungeon Crawl Stone Soup version 0.29.0-13-gc9e81de378 (webtiles) character file. Game seed: 14803353275618738995 884 Aryth the Conjurer (level 8, -6/46 HPs) Began as an Octopode Conjurer on Sept 10, 2022. Was an Initiate of Ashenzari. Mangled by a yak (8 damage) ... on level 5 of the Dungeon. The game lasted 00:27:17 (7957 turns). Aryth the Conjurer (Octopode Conjurer) Turns: 7957, Time: 00:27:17 Health: -6/46 AC: 1 Str: 9 XL: 8 Next: 5% Magic: 4/14 EV: 13 Int: 20 God: Ashenzari [......] Gold: 207 SH: 0 Dex: 10 Spells: 6/15 levels left rFire . . . SeeInvis . g - staff of conjuration rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.15/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) (no ring) @: invisible A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Curse Item You were on level 5 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Sewer. You collected 207 gold pieces. Inventory: Hand Weapons d - a +0 vorpal dagger Magical Staves g - a staff of conjuration (weapon) t - a staff of poison Wands q - a wand of roots (11) (quivered) r - a wand of digging (3) Scrolls a - a scroll of teleportation c - a scroll of butterflies {unknown} h - a scroll of immolation {unknown} k - a scroll of blinking {unknown} l - 2 scrolls of brand weapon n - a scroll of vulnerability {unknown} s - a scroll of magic mapping {unknown} u - a scroll of enchant armour {unknown} v - a scroll of amnesia {unknown} Potions e - 2 potions of heal wounds {unknown} f - 4 potions of haste {unknown} i - 2 potions of curing j - 2 potions of lignification {unknown} m - a potion of flight {unknown} o - 2 potions of cancellation {unknown} p - a potion of degeneration {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth - Level 4.0 Spellcasting - Level 7.2 Conjurations + Level 2.8 Hexes - Level 2.0 Air Magic - Level 3.5 Poison Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 98% 2d8 1% 2 c - Dazzling Flash Conj/Hex 72% N/A 4% 3 d - Mephitic Cloud Conj/Pois/Air 31% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 18% 3d11 16% 4 Call Imp Summ 4% N/A 19% 2 Iskenderun's Mystic Bla Conj/Tloc 27% 2d7 28% 4 Anguish Hex/Necr 4% N/A 56% 4 Silence Hex/Air 6% N/A 78% 5 Agony Necr 4% N/A 98% 5 Enfeeble Hex 7% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Sewer (visited) Lair: D:8-11 Altars: Ashenzari Dithmenos Gozag Kikubaaqudgha Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Zin Shops: D:4 * Annotations: D:3 Sigmund D:6 exclusion: ice beast Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Mephitic Cloud (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (noxious fumes, confused, 98% to hit) You feel a surge of power! The searing ray hits the yak. The yak is lightly wounded. (Press . to maintain the ray.) The yak is engulfed in noxious fumes. The searing ray hits the yak. The yak is moderately wounded. The searing ray hits the yak. The yak is heavily wounded. The yak gores you! The searing ray hits the yak! The yak is severely wounded. You finish channelling your searing ray. The yak gores you! There is a stone staircase leading up, spattered with blood here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded, confused, 98% to hit) You feel a surge of power! The searing ray hits the yak. The yak is severely wounded. (Press . to maintain the ray.) The hound barks! The searing ray hits the yak. The yak is almost dead. The yak seems less confused. The yak gores you! * * * LOW HITPOINT WARNING * * * Okay, then. You feel better. The yak gores you! * * * LOW HITPOINT WARNING * * * You fade into invisibility! The hound bites you. * * * LOW HITPOINT WARNING * * * The yak gores you! You die... ####.### ###..### #.# .....# #Y# #####..### ### #†#####.#_....⌠# ###≈§ #Y##....##8..8## .... #......#.......##..# ##..................#### ##....................... ##>...........Y@.......... #.<............h.....##... ##.#..........<....##.# . ...#...............# .... ####....)).........# .... ..###..<..........## .##... ..# #......#......##.###... ..###.###.######.......# .$ ..##......#######..###... You could see a yak (unable to see you) and a hound. Vanquished Creatures An ogre (D:5) A kobold brigand (D:6) A bullfrog (D:4) 2 howler monkeys (D:7) 2 hounds 3 orc priests 3 jellies 4 orc wizards 3 gnolls (D:5) 4 adders A shadow imp (D:5) 4 white imps 2 worms 2 dart slugs 15 orcs 11 bats 10 endoplasms 8 giant cockroaches 7 goblins 4 hobgoblins 4 jackals (D:2) 18 kobolds 3 quokkas 10 ball pythons 7 frilled lizards 5 rats 135 creatures vanquished. Vanquished Creatures (others) A plant (Sewer) 1 creature vanquished. Grand Total: 136 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aryth the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 318 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 1276 | D:2 | Found an opulent altar of Gozag. 1278 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 1443 | D:2 | Learned a level 2 spell: Searing Ray 1447 | D:2 | Learned a level 3 spell: Dazzling Flash 1746 | D:2 | Found a faded altar of an unknown god. 1853 | D:2 | Reached skill level 5 in Conjurations 2818 | D:3 | Found an iron altar of Okawaru. 2820 | D:3 | Reached XP level 4. HP: 27/27 MP: 5/7 2853 | D:3 | Noticed Sigmund 3532 | D:4 | Found a glowing drain. 3575 | Sewer | Entered a sewer 3780 | Sewer | Reached XP level 5. HP: 31/31 MP: 7/10 4001 | Sewer | Noticed a kobold brigand 4001 | Sewer | Noticed a kobold brigand 4001 | Sewer | Noticed a kobold brigand 4057 | D:4 | Learned a level 3 spell: Mephitic Cloud 4185 | D:4 | Reached skill level 1 in Poison Magic 4195 | D:4 | HP: 1/31 [orc/+0 flail (9)] 4530 | D:4 | You fall into a shaft and drop 3 floors! 4695 | D:7 | Reached XP level 6. HP: 36/36 MP: 5/12 4927 | D:6 | Found a staircase to the Ecumenical Temple. 4932 | Temple | Entered the Ecumenical Temple 5019 | Temple | Became a worshipper of Ashenzari the Shackled 5104 | D:7 | Reached skill level 1 in Air Magic 5534 | D:7 | Noticed an ice beast 5650 | D:6 | Found a shimmering blue altar of Sif Muna. 5770 | D:5 | Entered Level 5 of the Dungeon 5814 | D:6 | Reached XP level 7. HP: 41/41 MP: 8/13 6270 | D:6 | Found a stormy altar of Qazlal. 6441 | D:6 | Reached skill level 6 in Conjurations 6686 | D:4 | Found Dayfub's Lightly-Used Armoury. 7055 | D:4 | Reached skill level 7 in Conjurations 7454 | D:4 | Found an opulent altar of Gozag. 7480 | D:5 | Found a radiant altar of Vehumet. 7500 | D:5 | Reached skill level 1 in Hexes 7844 | D:5 | Reached XP level 8. HP: 46/46 MP: 3/14 7845 | D:5 | Noticed a yak 7957 | D:5 | HP: 2/46 [hound (1)] 7957 | D:5 | Mangled by a yak Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic D:2: layout_basic, basic_altar, shapermc_ecumenical_altar_notcrosses, nicolae_concentric_dashed_squares_mild D:3: layout_rooms, mainiacjoe_overflow_alcove_2, uniq_sigmund D:4: layout_gridville, kennysheep_mini_moat, gup_sewer_entry_glass, minmay_shop_damaged D:5: layout_rooms, minitemple, amcnicky_mini_rare_corridor_liquid D:6: layout_gridville, mainiacjoe_overflow_24_doors, nicolae_sif_muna_condensation, mainiacjoe_overflow_six_doors_small, minmay_temple_entry_from_below_a D:7: layout_rooms, lightli_corner_chamber D:8: layout_loops_ring, serial_shops, shop, uniq_maurice Temple: hellmonk_temple_micro_hex Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 | 3.0 Conjurations | 5 7 | 7.2 Spellcasting | 3 4 | 4.0 Poison Magic | 2 3 | 3.5 Air Magic | 2 | 2.0 Hexes | 2 | 2.8 Dodging | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 5 | | || 5 Constrict | 7 | 4 | || 11 Dagger | 16 | | || 16 Tentacles | 2 | 3 | || 5 Staff | 10 | 10 | || 20 Cast: Magic Dart | 60 | 80 | 21 || 161 Searing Ray | 1 | 16 | 22 || 39 Mephitic Cloud | | | 3 || 3 Use: Scroll | 2 | | 2 || 4 Potion | | 2 | 2 || 4 Stab: Sleeping | 4 | | || 4 Armor: Skin | 4 | 1 | 1 || 6 Dodge: Dodged | 15 | 24 | 3 || 42