Dungeon Crawl Stone Soup version 0.29.0-13-gc9e81de378 (webtiles) character file. Game seed: 8993254983420268200 85 Aryth the Conjurer (level 4, 0/27 HPs) Began as an Octopode Hedge Wizard on Sept 9, 2022. Succumbed to a gnoll's poison ... on level 3 of the Dungeon. The game lasted 00:06:31 (2996 turns). Aryth the Conjurer (Octopode Hedge Wizard) Turns: 2996, Time: 00:06:31 Health: 0/27 AC: 1 Str: 9 XL: 4 Next: 48% Magic: 5/8 EV: 13 Int: 30 God: Gold: 60 SH: 0 Dex: 11 Spells: 3/9 levels left rFire . . . SeeInvis + j - +0 dagger (freeze) rCold + + . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec + Harm . o - ring "Ischahas" {Drain rElec rC++ Int+6 SInv} rCorr . Rampage . l - +6 ring of intelligence Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -6) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +0 dagger j - a +0 dagger of freezing (weapon) Armour b - a +0 hat (worn) Jewellery l - a +6 ring of intelligence (right tentacle) o - the ring "Ischahas" (left tentacle) {Drain rElec rC++ Int+6 SInv} (You found it on level 2 of the Dungeon) [ring of intelligence] Int: It affects your intelligence (+6). rC: It greatly protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. Scrolls f - a scroll of amnesia {unknown} g - a scroll of vulnerability {unknown} h - a scroll of immolation {unknown} i - a scroll of fear {unknown} k - a scroll of teleportation m - a scroll of identify n - a scroll of summoning {unknown} q - a scroll of poison {unknown} r - a scroll of acquirement {unknown} Potions c - a potion of magic p - a potion of heal wounds Skills: - Level 2.1 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting + Level 3.7 Conjurations - Level 1.2 Summonings - Level 1.2 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Mephitic Cloud Conj/Pois/Air 12% N/A 13% 3 c - Blink Tloc 22% N/A 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 12% N/A 6% 2 Slow Hex 16% N/A 7% 1 Conjure Flame Conj/Fire 15% 6-21 10% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A gnoll comes into view. It is wielding a +0 whip. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +1 spear of venom (almost dead, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is almost dead. You tear a large gash into the net. You struggle against the net. The gnoll hits you from afar with a +1 spear of venom. You are poisoned. You shred the net and break free! You feel very sick. The gnoll hits you from afar with a +1 spear of venom. You are lethally poisoned! You feel very sick. Unknown command. * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of curing. You feel better. The gnoll hits you from afar with a +1 spear of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! * * * LOW HITPOINT WARNING * * * You feel very sick. You feel better. The gnoll hits you from afar with a +1 spear of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel sick. As you read the scroll labelled IKANATHREYSH, it crumbles to dust. It is a scroll of identify. p - a potion of heal wounds You die... ...###........###.........# ........................... ##..#...########.........# ###.#...# ############ #.......# #.. #......#### #.# # #....#....# #.# ###.†..####.#####.# ...)........@.gg##.# ############..g..#.# ### ####..g.##..... #.##........ .[.##.#...... ######.###.### ..# # ### You could see 4 gnolls. Vanquished Creatures 5 adders (D:2) A worm (D:2) A dart slug (D:2) 4 ball pythons 2 bats An endoplasm (D:2) A giant cockroach (D:2) 7 goblins 2 hobgoblins (D:2) 3 jackals (D:1) 2 kobolds (D:2) A quokka (D:1) 3 frilled lizards (D:2) 6 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aryth the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 381 | D:1 | Reached XP level 2. HP: 3/17 MP: 4/6 1831 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/7 1837 | D:2 | Identified the +1 leather armour of the Furies {rPois | Str+4} 2299 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/8 2471 | D:2 | Identified the +1 sling "Sudeog" {freeze, Contam Fly Int+5} 2551 | D:2 | Identified the ring "Ischahas" {Drain rElec rC++ Int+6 | SInv} 2569 | D:2 | Identified the +8 chain mail of Obocs {rPois Str-5 Dex+3} 2886 | D:3 | Learned a level 3 spell: Mephitic Cloud 2889 | D:3 | Learned a level 2 spell: Blink 2995 | D:3 | HP: 1/27 [poisoned by a gnoll] 2996 | D:3 | Succumbed to a gnoll's poison Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_basic D:2: layout_rooms D:3: layout_basic, serial_bayou_crossing, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Conjurations | 2 3 | 3.7 Dodging | | 2.1 Spellcasting | | 3.0 Summonings | | 1.2 Translocations | | 1.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 35 | 10 || 45 Constrict | 7 | 4 || 11 Tentacles | 4 | 2 || 6 Cast: Magic Dart | 43 | 18 || 61 Use: Scroll | | 3 || 3 Potion | | 2 || 2 Armor: Skin | | 1 || 1 Dodge: Dodged | 19 | 4 || 23