Dungeon Crawl Stone Soup version 0.27.0-66-gdc8fb28755 (webtiles) character file. Game seed: 7572485822827391944 43 Aryth the Stinger (level 3, -2/28 HPs) Began as a Gnoll Wanderer on Aug 18, 2021. Slain by an adder (5 damage) ... on level 2 of the Dungeon on Aug 19, 2021. The game lasted 00:05:06 (2140 turns). Aryth the Stinger (Gnoll Wanderer) Turns: 2140, Time: 00:05:06 Health: -2/28 AC: 2 Str: 11 XL: 3 Next: 58% Magic: 7/7 EV: 12 Int: 12 God: Gold: 88 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (-2 -> -11) A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles e - 19 stones (quivered) Armour d - a +0 robe (worn) Potions b - a potion of haste c - a potion of lignification Skills: + Level 2.6 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Slings + Level 0.8 Bows + Level 0.8 Crossbows + Level 2.6 Throwing + Level 0.8 Armour + Level 2.6 Dodging + Level 4.1 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 2.8 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 2.1 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 5.4 Poison Magic + Level 1.0 Invocations + Level 0.8 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 12% 1d4 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Corona Hex 3% N/A 21% 1 Ensorcelled Hibernation Hex/Ice 6% N/A 30% 2 Tukima's Dance Hex 3% N/A 52% 3 Vampiric Draining Necr 1% 2d6 52% 3 Passage of Golubria Tloc N/A N/A 89% 4 Silence Hex/Air 1% N/A 99% 5 Lehudib's Crystal Spear Conj/Erth 1% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You closely miss the adder. The adder barely misses you. You miss the adder. Your bite misses the adder. The adder closely misses you. The adder bites you. You hit the adder. The adder is lightly wounded. The adder barely misses you. You closely miss the adder. The adder is lightly wounded. The adder misses you. You hit the adder. The adder is lightly wounded. The adder closely misses you. You hit the adder. The adder is heavily wounded. The adder closely misses you. The adder misses you. You barely miss the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. The adder is heavily wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You hit the adder. The adder is almost dead. You feel very sick. The adder barely misses you. You barely miss the adder. The adder is almost dead. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... #.......#.## #. #.......#.# #. #.......#.# #. #?......#+## #. .........# #. #........# #K #........# . #. #.......S###.... ## ........@....... #........###.... #........# . .. ####+##... .. #.... #. #..... #. ....... ........ You could see an adder. Vanquished Creatures An adder (D:2) 3 dart slugs An endoplasm (D:1) 2 giant cockroaches (D:1) 3 hobgoblins 4 jackals (D:1) A quokka (D:1) 4 ball pythons (D:1) 4 bats A goblin (D:1) A kobold (D:2) 2 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aryth the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Aryth set off with the following items: a +2 dagger, a | potion of haste, a potion of lignification, a +0 robe; and | the following spell memorised: Pain; and the following | spells available to memorise: Vampiric Draining 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 167 | D:1 | Reached XP level 2. HP: 12/23 MP: 5/5 674 | D:1 | Upgraded the game from 0.27.0-65-ge2af304b15 to | 0.27.0-66-gdc8fb28755 1276 | D:2 | Reached XP level 3. HP: 25/28 MP: 7/7 1292 | D:2 | Found a faded altar of an unknown god. 1808 | D:2 | Reached skill level 1 in Invocations 2140 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_loops_corners, chequers_garden D:2: layout_basic, ebering_ecumenical_altar_mist, minivault_27, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 2 | 2.1 Invocations | 1 | 1.0 Fighting | | 2.6 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Slings | | 0.8 Bows | | 0.8 Crossbows | | 0.8 Throwing | | 2.6 Armour | | 0.8 Dodging | | 2.6 Stealth | | 4.1 Shields | | 0.8 Unarmed Combat | | 0.8 Spellcasting | | 2.8 Conjurations | | 0.5 Hexes | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 5.4 Evocations | | 0.8 Action || total -------------------------++------- Melee: Dagger || 71 Bite || 3 Throw: Stone || 48 Use: Scroll || 3 Stab: Sleeping || 4 Armor: Robe || 10 Dodge: Dodged || 52