Aryth Level 1 of the Dungeon (0, 0, D:1) a cursed +0 ring mail (7, -18, D:1) a cursed +0 club (16, 4, D:1) a stone (19, 5, D:1) a stone a +0 club (20, 5, D:1) a stone (21, -14, D:1) a +0 dagger (21, 5, D:1) a stone (28, 2, D:1) 21 stones (32, 14, D:1) 17 poisoned needles (33, 1, D:1) a stone (35, 28, D:1) 2 tomahawks (65, 20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 19 arrows (4, -18, D:2) a +1 dagger of flaming (7, -33, D:2) 20 bolts (23, -31, D:2) a +0 chain mail (34, -21, D:2) a +0 club (37, -3, D:2) a +0 scale mail a +0 club (43, -7, D:2) a +0 mace (44, 4, D:2) a +0 leather armour (46, -20, D:2) a +0 scale mail (49, -17, D:2) 22 sling bullets Level 3 of the Dungeon (0, 0, D:3) a tomahawk (2, -2, D:3) a tomahawk (2, 0, D:3) a cursed -1 war axe (3, -3, D:3) a tomahawk (3, 3, D:3) a +0 whip (4, -3, D:3) a tomahawk (15, -14, D:3) 5 stones (16, -6, D:3) a +0 ring mail a +0 club (18, -13, D:3) a tomahawk a +0 spear (18, -12, D:3) a tomahawk (18, -11, D:3) a +0 flail (19, -13, D:3) a tomahawk (20, -32, D:3) a cursed +0 ring mail (20, 14, D:3) a +0 robe (27, -11, D:3) a cursed -1 war axe (28, 9, D:3) a +0 club (28, 12, D:3) a +0 whip (30, 9, D:3) a +0 leather armour (unseen) (31, -7, D:3) 24 sling bullets (37, -20, D:3) a cursed -1 club (41, 6, D:3) a +0 club (43, 13, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, -1, D:4) a +0 leather armour (1, 1, D:4) a +0 hunting sling (1, 2, D:4) a +0 scale mail a +0 hand axe (10, 22, D:4) 22 stones (17, -6, D:4) a +0 dagger (18, 35, D:4) a +0 blowgun (22, 25, D:4) a +0 leather armour (25, 27, D:4) a +0 flail of venom (26, 32, D:4) 25 arrows (29, 28, D:4) 3 large rocks (29, 33, D:4) 6 javelins Level 5 of the Dungeon [Shop] Vaej's Armour Shoppe a +0 robe (10 gold) a +0 leather armour (30 gold) a +1 naga barding of stealth (525 gold) the +2 scale mail "Ysymuerah" {rN+ Regen+ rCorr Stlth+} (504 gold) It protects you from negative energy. It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. a +0 leather armour (30 gold) a +0 plate armour (345 gold) a cursed +0 chain mail (22 gold) a +0 robe (10 gold) a +0 plate armour of fire resistance (450 gold) a +2 pair of gloves of dexterity (322 gold) (0, 0, D:5) a +0 war axe (10, 18, D:5) 14 stones (15, 23, D:5) 13 stones (26, 39, D:5) the +8 rapier of Ambiguity {freeze, rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. (27, 31, D:5) 10 stones (28, 23, D:5) a +0 chain mail (32, 19, D:5) a +0 ring mail (33, 17, D:5) 16 arrows (40, 11, D:5) 23 arrows (42, 10, D:5) a +0 falchion (48, 26, D:5) a +0 leather armour (57, 20, D:5) 31 stones (64, 37, D:5) 4 needles of confusion Level 6 of the Dungeon (0, 0, D:6) a +0 hunting sling (14, -9, D:6) a +0 ring mail a +0 morningstar (16, -17, D:6) 11 stones (24, 2, D:6) a +0 arbalest (25, -18, D:6) a +0 trident (25, 7, D:6) a +0 scale mail (29, -21, D:6) a +0 club (29, 8, D:6) 19 sling bullets (35, 5, D:6) a +0 short sword a +0 leather armour (39, 8, D:6) the cursed +2 whip "Kacubb" {drain, *Contam rElec rC++ Str+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It greatly protects you from cold. It insulates you from electricity. It causes magical contamination when unequipped. It has a curse placed upon it. (42, 17, D:6) a +0 giant spiked club (43, 17, D:6) a +0 shortbow (51, 13, D:6) a +0 hunting sling Level 7 of the Dungeon [Shop] Kaothol's Food Shoppe a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) (0, 0, D:7) a +0 ring mail (8, 13, D:7) a +0 mace (9, 13, D:7) a +0 falchion (17, 14, D:7) a +0 giant club (18, 14, D:7) 14 arrows a +0 shortbow (20, 15, D:7) an arrow (22, 15, D:7) a +0 leather armour a +0 club (23, 16, D:7) an arrow (23, 34, D:7) 19 stones (25, -2, D:7) a +0 leather armour a +2 flail of venom (28, 2, D:7) a +0 robe a +0 dagger (29, 3, D:7) 3 tomahawks a +0 dagger of flaming (29, 7, D:7) a +0 leather armour a +0 war axe a +0 short sword a +0 chain mail (35, 2, D:7) a +0 scale mail a +0 club (36, 7, D:7) a +0 robe a +0 dagger (36, 15, D:7) a +0 naga barding (42, -3, D:7) 19 stones Level 8 of the Dungeon (0, 0, D:8) a +0 trident (2, -2, D:8) a stone (3, -2, D:8) a +0 flail a +0 club a +0 plate armour a +0 dire flail (4, -1, D:8) 19 stones a +0 dagger (4, 2, D:8) a cursed +0 leather armour a +0 short sword a +0 robe a +0 dagger (4, 4, D:8) a cursed -1 dagger (4, 14, D:8) a +0 leather armour a +0 flail (6, -10, D:8) an exploding tomahawk (7, -10, D:8) an exploding tomahawk (11, 1, D:8) 19 bolts (19, 11, D:8) a +0 falchion (20, 11, D:8) a +0 leather armour a +0 flail a +0 robe a +0 dagger a cursed +0 plate armour a +0 scimitar (34, 12, D:8) 7 arrows a +0 mace (35, 14, D:8) a +0 hunting sling (36, 13, D:8) a +0 flail a +0 dagger a +0 dagger a +0 leather armour (38, -6, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 flail (2, 1, D:9) a +0 flail (8, 20, D:9) 16 stones (9, 12, D:9) a +0 chain mail a +0 mace (10, 13, D:9) a +0 robe a +0 dagger (15, 4, D:9) 15 stones (22, 11, D:9) a cursed -3 giant club a +0 giant club (22, 23, D:9) a +0 giant spiked club (23, 20, D:9) a +0 short sword (30, -10, D:9) a +0 ring mail (38, -9, D:9) 10 sling bullets (39, -27, D:9) a +0 giant spiked club (41, 7, D:9) a +0 ring mail a +0 club (44, -10, D:9) a throwing net (49, 11, D:9) 7 poisoned needles (51, -4, D:9) a throwing net (53, -6, D:9) a +0 giant club a +0 giant club (55, 20, D:9) a +0 ring mail a +2 short sword of draining (56, 20, D:9) a +0 leather armour a +0 whip (57, 6, D:9) a +0 scale mail a +0 short sword (57, 21, D:9) a +0 club a cursed -3 mace (59, 3, D:9) a throwing net (64, -19, D:9) a +0 club Level 10 of the Dungeon [Shop] Wocsaib's Book Shop the Volume of the Fetching Voyage (782 gold) Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Teleport Other Translocation 3 c - Fulminant Prism Conjuration/Hexes 4 d - Cause Fear Hexes 4 e - Yara's Violent Unravelling Hexes/Transmutation 5 a book of Fire (910 gold) the Papyrus of the Mountains (852 gold) Spells Type Level a - Sandblast Earth 1 b - Leda's Liquefaction Hexes/Earth 4 c - Petrify Transmutation/Earth 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Borgnjor's Vile Clutch Necromancy/Earth 5 a book of Annihilations (1545 gold) the Tome of Dusty Snow (980 gold) Spells Type Level a - Sandblast Earth 1 b - Freeze Ice 1 c - Iron Shot Conjuration/Earth 6 d - Ozocubu's Refrigeration Ice 6 a book of Fire (910 gold) a book of Party Tricks (700 gold) a book of Spatial Translocations (910 gold) a book of Geomancy (490 gold) a book of the Earth (910 gold) a book of Transfigurations (770 gold) (0, 0, D:10) a +0 giant club a +0 giant club (9, 12, D:10) 10 stones (10, -4, D:10) 17 stones (10, -2, D:10) a stone (13, 1, D:10) a stone (17, -23, D:10) a +0 flail (19, -11, D:10) a +0 whip (20, -25, D:10) a +0 ring mail a +0 hand axe (20, 0, D:10) a +0 shortbow 16 arrows (20, 15, D:10) 22 bolts (22, -8, D:10) the +4 flail of Imbalance {venom, MP+9 Stlth+} It poisons the flesh of those it strikes. It affects your magic capacity (+9). It makes you more stealthy. (23, 4, D:10) 22 bolts (28, -30, D:10) a +0 robe a +0 dagger (33, 14, D:10) a +0 leather armour (35, -25, D:10) 14 sling bullets (35, -5, D:10) a +0 plate armour (39, -9, D:10) a +0 glaive a +0 animal skin (41, -34, D:10) a +0 giant club (44, -19, D:10) a +0 ring mail a +0 club Level 11 of the Dungeon (0, 0, D:11) a +0 giant club (1, -17, D:11) 11 gold pieces (27, -27, D:11) a +0 helmet (31, -29, D:11) 3 potions of flight (32, -26, D:11) a potion of berserk rage (46, -15, D:11) 15 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) 5 needles of confusion (3, -10, Lair:1) 24 stones (8, 34, Lair:1) a yak skeleton (8, 35, Lair:1) a yak corpse a yak corpse (8, 36, Lair:1) 17 arrows a yak skeleton (20, 1, Lair:1) 8 poisoned needles (23, 32, Lair:1) a spiny frog skeleton (49, 28, Lair:1) a +0 quarterstaff (52, 33, Lair:1) an uncursed staff of energy a +0 chain mail the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it.