Arum Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, 12, D:1) a +0 club 5 stones (15, 9, D:1) a bat corpse (16, -2, D:1) a +0 dagger (21, -3, D:1) a +0 club (25, -1, D:1) a +0 mace of protection (31, 5, D:1) a +0 club (35, -6, D:1) a jackal corpse (skeletalised by now) (36, 23, D:1) a +0 robe (38, 9, D:1) a +0 club (39, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (48, 26, D:1) a +0 robe (54, 24, D:1) a +0 club (57, 32, D:1) a quokka corpse (skeletalised by now)