Arum Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, -30, D:1) a +0 chain mail (10, -1, D:1) 4 stones (11, -28, D:1) 8 stones (20, -29, D:1) a +0 dagger (23, -29, D:1) a +0 short sword (23, -14, D:1) a +0 chain mail (24, -4, D:1) 7 stones Level 2 of the Dungeon (7, 2, D:2) a +0 dagger (37, 0, D:2) 7 stones (43, 9, D:2) a +0 dagger (44, 6, D:2) a +0 club (50, 28, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 6 stones (3, -3, D:3) a +0 short sword (13, -21, D:3) a +0 falchion (13, -15, D:3) a +0 club (13, -2, D:3) a +0 ring mail (16, -3, D:3) a +0 helmet (24, -18, D:3) 2 stones (24, -12, D:3) a +0 scale mail (24, -3, D:3) a +0 club a +0 sling (25, -30, D:3) a +1 hand axe of draining (25, -3, D:3) a +1 whip of electrocution a +0 ring mail (35, -45, D:3) a +0 dagger (35, -25, D:3) a +0 long sword (38, -22, D:3) 4 stones (38, -12, D:3) a +0 dagger a +0 sling (49, -44, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 mace (2, 13, D:4) a +0 club (6, 4, D:4) a +0 leather armour (10, 12, D:4) 8 stones (11, 17, D:4) a +0 ring mail (21, 7, D:4) a +0 morningstar a +0 club a +0 club (34, -18, D:4) a +0 mace (42, -12, D:4) a +0 broad axe Level 5 of the Dungeon (8, -6, D:5) 2 potions of degeneration 3 potions of berserk rage (21, -23, D:5) 5 poisoned darts (32, -8, D:5) a +0 spear (33, -8, D:5) the +3 leather armour of Xoromyd {Harm Regen+ Str+3} Str: It affects your strength (+3). Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. a +0 flail (44, -21, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a scroll of identify the Ecumenical Temple (0, 1, Temple) a +0 flail a scroll of identify (2, 1, Temple) a +0 hand axe a scroll of vulnerability a +0 leather armour a +0 short sword