Arum Level 1 of the Dungeon (0, 0, D:1) 5 stones (1, -6, D:1) a +0 dagger (12, -1, D:1) 4 poisoned darts (13, -15, D:1) a +0 dagger (19, -24, D:1) a +2 heavy mace (23, -24, D:1) a +0 pair of gloves (24, -13, D:1) a +0 dagger (25, 0, D:1) a +0 robe (28, -2, D:1) a +0 flail (29, -9, D:1) a +2 dagger of draining (31, -22, D:1) a staff of conjuration (33, -10, D:1) a +0 dagger (35, -12, D:1) a +0 flail (35, -2, D:1) a +0 club (37, 16, D:1) a +1 helmet (42, 9, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (3, -16, D:2) a ball python corpse (skeletalised by now) (3, 9, D:2) 6 stones (9, -9, D:2) a jackal corpse (skeletalised by now) (11, -8, D:2) a +0 club a goblin corpse (skeletalised by now) (14, -19, D:2) a +0 club (17, -21, D:2) a +0 club a +0 sling (18, 9, D:2) 3 stones (19, -18, D:2) 6 large rocks (20, 5, D:2) a +0 scale mail (28, -24, D:2) a +0 whip a stone (31, -3, D:2) a +0 dagger (35, -5, D:2) a +0 dagger (39, 9, D:2) a +0 ring mail (41, 15, D:2) a +0 hammer