Arum Level 1 of the Dungeon (0, 19, D:1) 6 stones (12, 28, D:1) a +0 dagger (14, 21, D:1) a +0 dagger (34, 10, D:1) a +0 whip (38, -1, D:1) a +0 mace (38, 9, D:1) a +0 ring mail (39, 19, D:1) a +0 short sword (40, 4, D:1) 6 boomerangs (41, 4, D:1) an orb of energy (43, 8, D:1) 4 stones Level 2 of the Dungeon [Shop] Wuvatan's Magic Scroll Shoppe a scroll of teleportation (36 gold) a scroll of teleportation (36 gold) [Shop] Folat's Book Boutique the Book of the Bruised Portals (572 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Airstrike Air 4 c - Metabolic Englaciation Hexes/Ice 5 d - Maxwell's Capacitive Coupling Air 8 a Grand Grimoire (442 gold) a book of Necromancy (312 gold) a book of Spatial Translocations (234 gold) the Compendium of Different Confrontation (338 gold) Spells Type Level a - Iskenderun's Mystic Blast Conjuration/Translocation 4 b - Storm Form Transmutation/Air 7 a book of Air (286 gold) the Handbook of Shocking Forces (572 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Irradiate Conjuration/Transmutation 5 d - Storm Form Transmutation/Air 7 [Shop] Exoi's Jewellery Emporium a ring of magical power (280 gold) an amulet of the acrobat (420 gold) a +6 ring of dexterity (504 gold) an amulet of the acrobat (420 gold) a +6 ring of strength (504 gold) a ring of flight (245 gold) a +6 ring of dexterity (504 gold) an amulet of reflection (420 gold) [Shop] Woet's Assorted Antiques the sphere of Battle (2240 gold) It enhances your destructive magic. It weakens your non-destructive magic. It summons a battlesphere in combat, with strength depending on Conjurations skill. a +0 robe (19 gold) a scroll of identify (56 gold) a wand of polymorph (5) (196 gold) (0, 0, D:2) 2 potions of degeneration (2, -5, D:2) a +0 dagger (3, 10, D:2) a +0 scale mail (12, -17, D:2) a +0 ring mail (18, -25, D:2) a +0 short sword (51, -28, D:2) a +0 dagger (53, -29, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 3 stones (1, -34, D:3) a +0 dagger (1, -29, D:3) a +0 dagger a +0 leather armour (4, -31, D:3) a +0 club (7, -31, D:3) a +0 falchion (7, -26, D:3) 5 stones a +0 short sword a +1 dagger of venom (7, -24, D:3) a +0 dagger (7, -23, D:3) a +0 club a +0 leather armour a +0 mace (8, -35, D:3) a +0 scale mail (8, -33, D:3) a +1 dagger of electrocution a +0 robe (8, -31, D:3) a +0 whip a +0 dagger (10, -30, D:3) 3 stones (15, 2, D:3) a +0 whip (16, -27, D:3) a +0 mace (21, 6, D:3) a +0 whip (23, 6, D:3) a +0 club (24, 6, D:3) a +0 club (24, 7, D:3) a +0 dagger a +0 dagger a +0 sling (24, 10, D:3) a +0 dagger a +0 sling a +1 dagger of speed a +0 club a +0 helmet a +0 animal skin a +0 whip (25, 6, D:3) a +0 dagger (26, 6, D:3) a +1 dagger of draining a +0 sling (27, 1, D:3) a +0 flail (28, -19, D:3) 3 poisoned darts (40, -24, D:3) a +0 dagger a +1 leather armour of poison resistance Level 4 of the Dungeon (0, 0, D:4) 14 gold pieces (1, -5, D:4) a scroll of teleportation (3, 2, D:4) a scroll of teleportation (4, -1, D:4) a potion of invisibility (17, 4, D:4) a +0 robe (25, 19, D:4) a +0 giant spiked club (26, -26, D:4) a +0 dagger (27, -23, D:4) a +0 scale mail (28, 1, D:4) 2 scrolls of blinking 2 scrolls of teleportation (29, 5, D:4) a +0 whip