Arum Level 1 of the Dungeon (0, 0, D:1) a +0 whip a stone (0, 2, D:1) a +0 dagger (27, 10, D:1) a +0 club (28, -13, D:1) 7 stones (34, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (3, 14, D:2) a bat corpse (6, -1, D:2) a +0 short sword a +0 scale mail the human corpse of Terence (12, 10, D:2) a +0 whip 2 stones (18, 1, D:2) a +0 dagger 10 stones a kobold corpse (20, -8, D:2) a +0 short sword (21, -9, D:2) a +0 club 4 stones a +0 club (22, 25, D:2) a ball python corpse (skeletalised by now) (22, 26, D:2) a rat corpse (skeletalised by now) (23, 11, D:2) a +0 club (24, 1, D:2) a +0 ring mail (27, 15, D:2) 2 boomerangs (32, -6, D:2) a +0 club (45, 4, D:2) a rat corpse (skeletalised by now)