Arum Level 1 of the Dungeon (0, 3, D:1) a +0 dagger 2 stones a +0 club (5, -14, D:1) a +0 club (5, 10, D:1) a +0 club a stone a +0 club a +0 club (7, -14, D:1) a +2 dagger of speed (8, 35, D:1) 4 stones (15, 39, D:1) a +0 club 4 stones (16, -6, D:1) a +0 short sword (17, -12, D:1) a +0 ring mail (17, -6, D:1) a +0 short sword of electrocution (21, 7, D:1) a +0 sling (21, 43, D:1) a +0 club (22, 40, D:1) a ring of wizardry (34, 12, D:1) a ball python corpse (skeletalised by now) (35, -7, D:1) 2 stones (35, -3, D:1) a +0 dagger (42, 6, D:1) a +0 ring mail (42, 35, D:1) a bat corpse (skeletalised by now) (47, 6, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a giant cockroach corpse (1, 0, D:2) 10 gold pieces (1, 2, D:2) a ring of poison resistance (2, 2, D:2) 6 stones (4, 1, D:2) a jackal corpse a jackal corpse (7, 5, D:2) a potion of flight (8, -6, D:2) a +0 ring mail