Arum Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, -16, D:1) a +0 short sword (2, -4, D:1) a +0 leather armour (5, -45, D:1) a +0 ring mail (7, -42, D:1) a +0 ring mail (11, -41, D:1) a +0 robe (23, -12, D:1) a +0 club (25, -12, D:1) a +0 short sword (30, -4, D:1) a +0 chain mail (40, -23, D:1) a +0 dagger (42, -25, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Ciacrera's Weapon Boutique a +0 short sword (36 gold) a +0 trident (42 gold) the +9 battleaxe of Conflict {spect, rN++ Int+4} (1045 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+4). rN: It greatly protects you from negative energy. a +0 short sword (36 gold) the +9 shortbow of Wyalijao {venom, rN++ Will- SInv} (793 gold) Any ammunition fired from it poisons the flesh of those it strikes. rN: It greatly protects you from negative energy. SInv: It lets you see invisible. Will: It decreases your willpower. a +0 short sword (36 gold) 8 stones (9 gold) a +0 club (12 gold) (0, 0, D:2) a +0 dagger (3, -6, D:2) a +0 leather armour (12, 4, D:2) a +0 dagger (20, -7, D:2) a +0 dagger (24, -14, D:2) a +0 robe (24, -11, D:2) a +0 shortbow (29, 2, D:2) a stone a +0 short sword (38, -15, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, -17, D:3) 2 stones (4, -15, D:3) a +0 whip (5, 5, D:3) a +0 club (12, -4, D:3) a +0 trident (13, -12, D:3) a +0 leather armour (15, -2, D:3) a +0 dagger (35, -3, D:3) a +0 dagger (38, -25, D:3) a +0 dagger (38, -24, D:3) a +0 halberd (39, -24, D:3) a +0 club a +3 leather armour a +0 whip a +0 club (39, -23, D:3) a +0 flail (53, 14, D:3) a +0 dagger (54, 14, D:3) a +0 falchion (55, 14, D:3) a +0 robe a +0 dagger (56, 14, D:3) a +0 robe a +0 dagger (56, 15, D:3) a +0 ring mail a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 spear (6, 12, D:4) 4 stones (11, 23, D:4) a +0 giant club (16, -8, D:4) a +0 sling (48, 10, D:4) a +0 falchion (49, 4, D:4) 5 stones (49, 10, D:4) a +1 whip of draining (50, 9, D:4) a +0 mace a +0 leather armour a +4 short sword 3 stones (50, 10, D:4) a +0 trident a +0 leather armour (50, 13, D:4) a +0 leather armour (61, 2, D:4) a +0 whip Level 5 of the Dungeon (2, 2, D:5) a +4 ring mail of fire resistance (unseen) (4, 1, D:5) 21 gold pieces (4, 2, D:5) 5 stones (11, -2, D:5) a +0 robe (22, -6, D:5) a +0 leather armour a +0 flail (22, 10, D:5) 5 stones (25, 21, D:5) a +0 spear (26, 20, D:5) a +0 club a +0 leather armour (27, -24, D:5) a +0 dagger a +0 leather armour (27, 20, D:5) a +0 club a +0 ring mail (28, 19, D:5) a +0 halberd a +0 leather armour (28, 20, D:5) a +0 flail (30, 6, D:5) 7 stones (33, 10, D:5) a +0 sling (36, 10, D:5) a +0 long sword Level 6 of the Dungeon [Shop] Kibbalie's Distillery a potion of berserk rage (50 gold) a potion of haste (100 gold) a potion of mutation (80 gold) a potion of lignification (30 gold) a potion of heal wounds (50 gold) 2 potions of curing (60 gold) a potion of curing (30 gold) a potion of invisibility (80 gold) (0, 0, D:6) +0 steam dragon scales (7, -6, D:6) a +0 scale mail (9, 3, D:6) a +0 scale mail (11, 4, D:6) a +0 war axe (15, -32, D:6) the +2 scale mail "Raergh" {rElec Str+7} Str: It affects your strength (+7). rElec: It insulates you from electricity. (23, -12, D:6) 4 potions of degeneration a potion of berserk rage (29, 11, D:6) a +0 giant club (30, 10, D:6) a +0 short sword a stone a +0 whip a +0 robe (30, 11, D:6) a +0 flail of draining a +0 dagger 2 stones a +0 leather armour (30, 12, D:6) a +0 whip (31, 10, D:6) a +0 whip 4 stones (31, 12, D:6) a +0 short sword 4 poisoned darts (32, -26, D:6) 2 poisoned darts (32, 5, D:6) a +2 falchion of holy wrath (52, -22, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +1 spear of venom a +0 robe (1, 0, D:7) a +0 short sword a +0 robe a +0 short sword a +0 scale mail a +0 long sword a +0 robe a +0 dagger a +0 robe (2, 0, D:7) a scroll of blinking 2 scrolls of teleportation a +0 mace a +0 flail a +0 robe a +0 robe (6, -25, D:7) 8 stones (40, 0, D:7) a +0 robe (44, 12, D:7) a +2 trident of distortion (45, 12, D:7) the +3 robe of Clouds {*Thunder rCloud rElec} It occasionally creates storm clouds above nearby enemies. It grants its wearer immunity to clouds. rElec: It insulates you from electricity. Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (22, -24, D:8) a +0 club 6 poisoned darts (22, -6, D:8) a +4 great sword (23, -25, D:8) a +0 dagger (26, -28, D:8) a +0 dagger 3 stones (26, -27, D:8) a +0 club a +0 whip a +0 scimitar a +0 plate armour (27, -28, D:8) a +0 whip 4 stones (27, -27, D:8) a +0 short sword a +0 dagger 5 stones (27, -21, D:8) a +0 robe (27, -5, D:8) a +0 scale mail (28, -30, D:8) a +0 shortbow (28, -2, D:8) a +0 flail a +0 war axe (29, -4, D:8) a +0 club a +0 scale mail (29, -3, D:8) a +0 short sword a +0 leather armour a +0 flail (29, -2, D:8) a +0 club a +0 mace a +0 chain mail a +0 dagger a +0 robe (30, -24, D:8) a +0 long sword (34, 14, D:8) a potion of berserk rage (35, -27, D:8) a +0 robe (35, 9, D:8) a +0 short sword (36, -16, D:8) +0 steam dragon scales (36, 8, D:8) the -2 cloak "Awecoqipt" {Harm Int-5 Dex+4} Int: It affects your intelligence (-5). Dex: It affects your dexterity (+4). Harm: It increases damage dealt and taken. Level 9 of the Dungeon (1, 24, D:9) a scroll of blinking (3, 9, D:9) a +0 whip (5, 9, D:9) a +2 spear of flaming a +0 ring mail (5, 10, D:9) a +0 whip (5, 11, D:9) a +0 flail (6, -3, D:9) a +0 war axe a +0 animal skin (11, 22, D:9) a +0 barding (13, 14, D:9) a +0 great sword a +0 robe (15, 15, D:9) a +0 flail a +0 chain mail (16, 8, D:9) a +0 robe (17, 30, D:9) a +0 pair of gloves (18, -8, D:9) a +0 great mace a +0 dire flail (18, 7, D:9) a +0 dagger (18, 13, D:9) a +0 ring mail (21, 5, D:9) a +0 spear a +0 ring mail (24, 17, D:9) a yak corpse (skeletalised by now) (25, 2, D:9) 11 gold pieces