Arum Level 1 of the Dungeon (0, 0, D:1) 2 silver boomerangs (3, -29, D:1) 5 stones (22, -5, D:1) a +0 mace (25, 3, D:1) a +0 dagger (26, -10, D:1) a +0 dagger (26, 0, D:1) a +0 dagger (28, -46, D:1) a +0 long sword (44, -10, D:1) a +0 club (49, -33, D:1) a +0 club (56, -20, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (18, -15, D:2) a +0 short sword (18, 10, D:2) a +0 sling a +0 dagger (23, -18, D:2) a +0 trident (27, -13, D:2) 6 poisoned darts (31, 13, D:2) a +0 scale mail (32, -10, D:2) a +0 leather armour (43, 41, D:2) a +0 mace a +0 ring mail (44, 4, D:2) a +0 hand axe (46, -9, D:2) a +0 club (46, -1, D:2) a +0 dagger (48, -9, D:2) a +0 spear a +0 animal skin a +0 helmet a +0 sling a +0 club a +0 club (52, 11, D:2) a +0 whip (52, 12, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (0, 0, D:3) 4 boomerangs (14, -12, D:3) a +0 whip (16, -11, D:3) a +0 hand axe (23, -5, D:3) a +0 great sword (28, 24, D:3) a +0 hand axe (35, -39, D:3) a +0 short sword (37, -27, D:3) a +0 club a +0 ring mail (41, 3, D:3) a +0 short sword a +2 ring mail of fire resistance (43, 5, D:3) a +0 mace a +0 ring mail (44, 4, D:3) a +0 whip a +0 chain mail (49, 2, D:3) a +0 trident (50, -5, D:3) a +0 short sword (50, 6, D:3) a +0 short sword (51, 2, D:3) a +0 whip a +0 leather armour (52, -10, D:3) a +0 robe (57, -6, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (1, -17, D:4) 5 atropa-tipped darts (7, -45, D:4) a +0 robe (12, -14, D:4) 4 boomerangs (19, -42, D:4) a +0 leather armour a +0 whip (26, -7, D:4) a +4 mace (34, -14, D:4) a +0 sling a +0 dagger (45, -27, D:4) a +0 hand axe (45, -25, D:4) a +0 falchion (47, -27, D:4) a +0 spear (47, -25, D:4) a +0 mace (48, -43, D:4) a +2 dire flail of draining a +0 leather armour (52, -17, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 flail (1, 0, D:5) a +0 giant club (1, 16, D:5) a +0 giant spiked club (2, -1, D:5) a +0 halberd (5, -3, D:5) a +0 whip a +0 scale mail a +0 club a +0 club (6, -5, D:5) a +0 club (15, -16, D:5) a +0 dagger a +0 scale mail (23, -17, D:5) a +0 flail (23, 25, D:5) a +0 giant club (39, 18, D:5) a +0 giant club (41, 5, D:5) a +1 whip of freezing a +0 robe (43, -3, D:5) a +0 flail (51, -11, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 club (6, -5, D:6) a +0 dagger (7, -10, D:6) a +0 club (7, -4, D:6) a +0 robe (11, 12, D:6) a +0 shortbow (14, 20, D:6) a +0 whip a +0 whip a +2 antimagic whip (15, 22, D:6) a +0 spear (36, -17, D:6) the +9 long sword "Igoomumn" {freeze, rC- Will++ rCorr Stlth+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. (40, -10, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a stone (0, 3, D:7) a stone (1, 3, D:7) 3 large rocks (2, 1, D:7) a stone (2, 11, D:7) a +0 robe (3, 4, D:7) a stone (4, 2, D:7) a stone (5, 0, D:7) a stone (10, 21, D:7) a +0 short sword 4 poisoned darts a +0 whip a +0 short sword a +0 short sword a +0 rapier a +0 leather armour a +0 whip a +0 whip a +0 dagger (11, 22, D:7) a +0 dagger a +0 robe (23, 14, D:7) a +1 battleaxe of freezing a +0 robe a +0 leather armour (26, 15, D:7) a +0 morningstar a +0 robe (26, 16, D:7) a +2 flail a +0 robe (28, 18, D:7) a +5 scimitar of freezing a +0 robe (28, 21, D:7) a +1 scimitar a +0 robe (29, -10, D:7) a +0 dagger a +0 ring mail (29, -9, D:7) a +0 helmet (32, 7, D:7) a +0 falchion a +0 club (32, 8, D:7) a +0 flail (32, 9, D:7) a +0 vorpal falchion (32, 10, D:7) a +0 trident a +0 chain mail (36, -15, D:7) a +0 pair of gloves (41, 23, D:7) a scroll of teleportation (43, 1, D:7) a +0 dagger a +0 leather armour (52, -2, D:7) a +0 trident (56, 10, D:7) a +0 shortbow Level 8 of the Dungeon [Shop] Mamen's Weapon Shoppe a +0 quarterstaff (56 gold) a +2 falchion of electrocution (273 gold) a +0 dagger (28 gold) a +0 long sword (49 gold) 4 stones (5 gold) 5 stones (7 gold) a +0 spear (42 gold) a +0 morningstar (56 gold) (0, 0, D:8) a +0 scale mail (4, 2, D:8) a +0 hand axe (11, -6, D:8) a +3 short sword (16, -10, D:8) a +0 robe a +0 dagger (17, -12, D:8) a potion of degeneration a +0 robe a +0 mace (17, -10, D:8) a +0 halberd a +0 plate armour (20, -36, D:8) a +0 dagger (23, -15, D:8) a +0 scale mail a +0 short sword 4 poisoned darts a +0 short sword (24, -16, D:8) a +0 club (30, -28, D:8) a +0 whip (30, -27, D:8) a +0 short sword 2 poisoned darts (34, -31, D:8) a +0 dagger (38, 0, D:8) a +0 dagger (40, 0, D:8) a +0 short sword a +0 plate armour (42, -12, D:8) a +2 hand axe a +0 robe (42, -11, D:8) a +0 falchion a +0 robe (42, 0, D:8) a +0 mace a silver boomerang (43, -16, D:8) a +0 hand axe (43, -13, D:8) a +3 falchion a +0 robe (43, 13, D:8) a +0 helmet (44, -13, D:8) 5 potions of degeneration a +1 robe a +2 halberd of protection a +0 robe (48, -18, D:8) a potion of degeneration (60, -19, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a +0 trident (0, 1, D:9) a +0 dagger a +0 robe a +0 dagger (0, 2, D:9) a +0 flail (0, 6, D:9) 7 stones (0, 43, D:9) a +0 spear (9, 38, D:9) a +0 spear (10, 37, D:9) a +0 whip a +0 flail a +0 flail a +0 robe a +0 club (10, 38, D:9) a +0 spear (13, 4, D:9) a +1 dagger of draining 2 poisoned darts a +0 short sword (13, 5, D:9) a +0 dagger a +0 whip (14, 4, D:9) a +0 short sword a curare-tipped dart a +0 short sword of flaming 8 poisoned darts (17, 35, D:9) a +0 chain mail a +0 flail (18, 35, D:9) a +0 short sword a +2 scale mail of fire resistance (19, 35, D:9) a +0 club (20, 37, D:9) a +0 flail (41, 32, D:9) a +0 dire flail a +0 giant spiked club (41, 37, D:9) a +0 shortbow (47, 42, D:9) a +0 scale mail (57, 3, D:9) a +0 great sword a +0 robe (61, -5, D:9) a +0 battleaxe a +0 robe a +2 war axe of freezing a +0 robe (61, -4, D:9) a +5 falchion of freezing a +0 robe (61, -1, D:9) a +0 morningstar a +0 robe Level 10 of the Dungeon [Shop] Yguh's Weapon Boutique a +0 morningstar of draining (92 gold) the +2 glaive "Fosuss" {speed, rF+ Str-2 Int+7 SInv} (582 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (-2). Int: It affects your intelligence (+7). rF: It protects you from fire. SInv: It lets you see invisible. a +2 quarterstaff of draining (192 gold) 2 stones (2 gold) a +0 quarterstaff (40 gold) 5 stones (5 gold) a +0 flail (35 gold) a +3 flail of protection (212 gold) a +0 shortbow (30 gold) 8 stones (8 gold) a stone (1 gold) (6, 31, D:10) a ring of see invisible (8, 1, D:10) a +0 scimitar (8, 2, D:10) a +0 flail (8, 35, D:10) a +0 scale mail (18, 29, D:10) a +0 great sword a +0 leather armour (20, 27, D:10) a +0 dagger a +0 robe (23, 19, D:10) a +0 dagger (23, 24, D:10) a +0 dagger a +0 robe (25, 21, D:10) a +0 club 4 poisoned darts (32, 0, D:10) a +0 robe (38, 7, D:10) a +0 dagger a +0 robe (39, 7, D:10) a +0 club a +0 leather armour a gnoll skeleton (39, 8, D:10) a +0 shortbow a centaur skeleton (40, 5, D:10) a yak skeleton (41, 6, D:10) a +0 shortbow (43, 5, D:10) a +0 giant spiked club a +0 giant club (46, 16, D:10) a +0 short sword (48, 24, D:10) the +1 ring mail "Anumodiem" {Rampage rF+ Str+3} Str: It affects your strength (+3). rF: It protects you from fire. Rampage: It bestows one free step when moving towards enemies. (unseen) the Ecumenical Temple