Arum Level 1 of the Dungeon [Shop] Wynimeur's Antique Armour Boutique a +0 ring mail (80 gold) a +0 ring mail (80 gold) a scarf of invisibility (240 gold) a +3 chain mail of positive energy (470 gold) a +2 chain mail of poison resistance (370 gold) a +0 leather armour (40 gold) the +6 scale mail of the Eternal Void {Drain Str-3 Int+9 Slay+4} (1296 gold) Str: It affects your strength (-3). Int: It affects your intelligence (+9). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). Drain: It drains your maximum health when unequipped. a +0 leather armour (40 gold) a +2 robe of willpower (354 gold) a +0 ring mail (80 gold) a +0 robe of fire resistance (154 gold) a +0 robe (14 gold) a +0 robe (14 gold) a +0 ring mail (80 gold) (7, -16, D:1) a +0 whip 4 stones (10, -36, D:1) a +0 dagger (14, -42, D:1) a staff of death (36, -33, D:1) a +0 dagger (40, -41, D:1) a +0 dagger of electrocution (41, -42, D:1) 19 arrows (41, -17, D:1) a +0 club (45, -9, D:1) 15 stones (47, -2, D:1) a +0 dagger 2 stones (49, -20, D:1) a +0 club (66, -41, D:1) a +0 dagger of speed Level 2 of the Dungeon [Shop] Kygovuli's Jewellery Shoppe a ring of protection from cold (350 gold) a ring of flight (245 gold) a ring of flight (245 gold) a +4 ring of protection (504 gold) the brooch of Shielding {Spirit SH+8} (831 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. SH: It affects your SH (+8). the ring of the Mage {Wiz Will++ Int+3} (723 gold) [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+3). Will: It greatly increases your willpower. an amulet of reflection (420 gold) a ring of flight (245 gold) a +4 ring of slaying (1092 gold) (0, 0, D:2) a +0 buckler (11, 12, D:2) a +0 whip 5 stones (12, -11, D:2) a +0 scythe a +0 robe (12, 25, D:2) 23 sling bullets (28, 21, D:2) a +0 club a +0 club a +0 dagger a +0 hunting sling 20 stones a +0 dagger a +0 animal skin a +0 helmet a +0 dagger a +0 dagger a +1 dagger of speed a +0 dagger (33, -14, D:2) a +0 dagger (40, 10, D:2) 21 stones Level 3 of the Dungeon (5, -8, D:3) a worm corpse (9, -11, D:3) 20 stones (13, -22, D:3) a +0 flail (still there?) a +0 club (still there?) a +0 whip (still there?) a +0 spear (still there?) a gnoll corpse (still there?) (18, -12, D:3) a +0 whip (18, 2, D:3) a +0 leather armour (25, -18, D:3) a +0 short sword (27, -5, D:3) a +0 hunting sling (27, 0, D:3) a +0 ring mail (28, 2, D:3) a bat corpse (29, 6, D:3) a scroll of identify (30, -4, D:3) a potion of might