Arum Level 1 of the Dungeon (0, 0, D:1) 2 stones (4, -2, D:1) a +0 club (4, -1, D:1) 2 stones (10, -19, D:1) 22 stones (35, -31, D:1) a +0 dagger (35, 7, D:1) a +0 dagger (45, -28, D:1) a +0 club (46, -28, D:1) a +0 club (53, 4, D:1) a +0 club (54, -11, D:1) a +0 leather armour (56, -24, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a cursed -3 dagger (19, -6, D:2) a +0 leather armour (20, -10, D:2) a stone (20, 27, D:2) a +0 club (20, 28, D:2) a +0 club (25, 12, D:2) a stone (26, -10, D:2) a +0 dagger a +0 hunting sling 22 stones (31, 16, D:2) a +0 hand axe (39, -10, D:2) 26 bolts (39, 4, D:2) 17 bolts (40, 2, D:2) a +0 spear (44, -3, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (18, -2, D:3) a +0 club (19, -1, D:3) a +0 whip (19, 14, D:3) a +2 vampiric short sword a stone 13 arrows (20, 14, D:3) a +0 leather armour (22, 14, D:3) a stone (24, 14, D:3) 2 stones (30, 21, D:3) a +0 mace a +0 leather armour (62, 22, D:3) 22 sling bullets Level 4 of the Dungeon [Shop] Fevvus's Gadget Emporium a condenser vane (520 gold) a phial of floods (520 gold) a wand of random effects (16) (117 gold) a wand of digging (5) (234 gold) a tin of tremorstones (2/2) (520 gold) a tin of tremorstones (2/2) (520 gold) a lightning rod (4/4) (390 gold) a box of beasts (520 gold) [Shop] Sapoin's Distillery a potion of brilliance (48 gold) a potion of invisibility (96 gold) a potion of curing (36 gold) a potion of attraction (36 gold) a potion of lignification (36 gold) a potion of attraction (36 gold) a potion of cancellation (96 gold) [Shop] Udenk's General Store a +0 great mace (65 gold) 27 arrows (54 gold) the cursed +2 hand crossbow "Xediyth" {venom, rElec rPois Dex+4} (378 gold) It poisons the ammo it fires. It affects your dexterity (+4). It insulates you from electricity. It protects you from poison. It has a curse placed upon it. a +0 quarterstaff (40 gold) a +1 barding of stealth (350 gold) a +0 helmet (45 gold) a +4 war axe of venom (262 gold) [Shop] Kuim's Magic Scroll Shoppe a scroll of identify (26 gold) a scroll of remove curse (39 gold) a scroll of enchant armour (97 gold) a scroll of vulnerability (97 gold) a scroll of blinking (97 gold) 3 scrolls of noise (39 gold) a scroll of identify (26 gold) a scroll of enchant weapon (97 gold) a scroll of fear (45 gold) a scroll of identify (26 gold) a scroll of summoning (123 gold) [Shop] Sidudiquach's Gadget Shoppe a wand of polymorph (9) (110 gold) a condenser vane (400 gold) a wand of disintegration (14) (180 gold) a wand of digging (6) (200 gold) a tin of tremorstones (2/2) (400 gold) a wand of iceblast (4) (80 gold) a wand of polymorph (5) (70 gold) (0, 0, D:4) a scroll of random uselessness (17, -32, D:4) a potion of degeneration (33, -30, D:4) a +0 club (45, -34, D:4) 17 poisoned darts (46, 24, D:4) a +0 robe (53, 16, D:4) a +0 ring mail (60, -30, D:4) a +0 barding Level 5 of the Dungeon (15, -5, D:5) a +0 long sword Level 6 of the Dungeon (0, 5, D:6) a +0 dagger 19 stones (3, 2, D:6) a stone (4, 1, D:6) a stone Level 7 of the Dungeon (48, -30, D:7) a +0 dagger a +0 robe (48, -29, D:7) a +0 hand axe a +0 dagger a +0 robe Level 8 of the Dungeon (46, -16, D:8) a +0 leather armour Level 9 of the Dungeon (4, -30, D:9) a +0 quarterstaff a +0 hunting sling 30 sling bullets a +0 leather armour (5, -26, D:9) a +0 plate armour (22, -37, D:9) 15 stones (26, -37, D:9) a +0 rapier (36, -24, D:9) 7 boomerangs Level 10 of the Dungeon Level 11 of the Dungeon (4, 26, D:11) a large rock (4, 27, D:11) a large rock (16, 10, D:11) a +0 giant club (53, 27, D:11) a +0 falchion Level 12 of the Dungeon (0, 0, D:12) a +0 giant club (36, -4, D:12) a +0 trident (37, -5, D:12) 18 stones (48, 0, D:12) a +0 troll leather armour Level 13 of the Dungeon (0, 0, D:13) a scroll of random uselessness (12, -24, D:13) a +0 short sword a +0 cloak (36, 26, D:13) a +0 giant club (43, -5, D:13) a +0 short sword (45, -13, D:13) a +0 robe (59, 28, D:13) a scroll of immolation Level 14 of the Dungeon (0, 0, D:14) 3 large rocks (0, 4, D:14) a large rock (5, 39, D:14) a +3 long sword (still there?) a +0 leather armour (still there?) a +0 buckler of protection (still there?) (20, 4, D:14) a +0 dire flail a +0 glaive (22, 30, D:14) a +0 dire flail (23, 29, D:14) a cursed -3 hunting sling (35, 8, D:14) a +0 flail