Arum Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (15, 25, D:1) a +0 club (21, 19, D:1) a +0 ring mail (21, 32, D:1) a +0 club a +0 club (28, 13, D:1) a +0 hand axe (28, 17, D:1) 17 sling bullets (36, 11, D:1) a +0 dagger (53, 7, D:1) a cursed +0 ring mail (54, -2, D:1) a +0 robe (55, 2, D:1) 17 poisoned darts Level 2 of the Dungeon (0, 0, D:2) 12 bolts (1, 37, D:2) a +0 robe (5, 20, D:2) a +0 club (7, 8, D:2) a +0 leather armour (8, 1, D:2) a +0 whip (9, -3, D:2) a +0 club (10, -6, D:2) 2 boomerangs a +0 club (11, 31, D:2) 16 arrows (12, -6, D:2) a +0 short sword (13, 31, D:2) 20 arrows (22, 21, D:2) a +0 club a +0 robe (25, 23, D:2) a +0 dagger (26, 26, D:2) a +0 club (29, 30, D:2) a +0 dagger (30, 30, D:2) a +0 helmet a +0 animal skin a +0 club (31, 25, D:2) a +0 club (31, 30, D:2) a +0 club a +0 hunting sling (32, 23, D:2) a cursed -3 dagger (33, 30, D:2) a +0 dagger (35, 28, D:2) a +0 club Level 3 of the Dungeon (0, 3, D:3) a +0 club (25, -4, D:3) a +0 leather armour (26, -2, D:3) a +0 club (27, 28, D:3) a +0 dagger (29, 28, D:3) a +0 scale mail a +0 dagger (32, 28, D:3) a +0 robe a +0 dagger a +0 chain mail (37, 33, D:3) a +0 leather armour 4 boomerangs a +0 whip (40, 30, D:3) a +0 mace a +0 chain mail (41, 42, D:3) 18 arrows (45, 40, D:3) a +0 whip (49, 36, D:3) 19 arrows (52, 16, D:3) 16 arrows (53, 20, D:3) a +0 mace (53, 26, D:3) a +0 dagger (56, 24, D:3) a +0 leather armour (56, 36, D:3) a +0 short sword (57, 40, D:3) a +0 leather armour a cursed -2 whip (60, 34, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 whip (1, 0, D:4) a +0 club a +0 robe (3, -34, D:4) 16 poisoned darts (4, -24, D:4) a +0 falchion a +0 leather armour (10, -39, D:4) a poisoned dart (11, -18, D:4) a cursed +0 ring mail (12, -4, D:4) 17 arrows (34, -14, D:4) a cursed -3 giant club (40, 8, D:4) a +0 scale mail (48, 7, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (10, -2, D:5) a +2 vorpal flail a +0 ring mail (22, 0, D:5) 22 sling bullets (25, -22, D:5) a -4 ring of dexterity (40, -13, D:5) a +0 hand axe (43, -2, D:5) a +1 hat (45, -24, D:5) a +0 robe (49, 9, D:5) a +1 dagger (49, 10, D:5) 16 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (6, 13, D:6) a +0 rapier a +0 leather armour (8, 1, D:6) a +0 giant club (9, 10, D:6) a +0 war axe (13, -10, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Eboemp's Weapon Shoppe the +7 mace of Variability {chain chaos} (720 gold) Each time it hits an enemy it has a different, random effect. a +0 dire flail (48 gold) a +6 whip of flaming (438 gold) the +1 quarterstaff of Embarrassment {venom, rPois rC+ Str+3 Stlth-} (394 gold) It poisons the flesh of those it strikes. It affects your strength (+3). It protects you from cold. It protects you from poison. It makes you less stealthy. a +0 flail (42 gold) a +0 war axe (42 gold) 17 poisoned darts (81 gold) (5, 28, D:7) 14 arrows (10, -13, D:7) a cursed -2 shortbow 22 arrows (15, 2, D:7) a +0 short sword (17, -12, D:7) a +0 helmet (19, -3, D:7) a +0 ring mail a +0 club a +0 leather armour a +0 club a +0 ring mail a +0 dagger a +0 plate armour a +0 hand axe (24, 21, D:7) 15 gold pieces (26, 19, D:7) a scroll of identify (29, 21, D:7) a scroll of teleportation (29, 22, D:7) a +0 dagger (31, 23, D:7) a +0 long sword (55, 41, D:7) 11 sling bullets (56, 33, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 flail (1, 17, D:8) 6 boomerangs (5, -10, D:8) 17 bolts (7, -8, D:8) a +0 trident (7, 10, D:8) a +0 hunting sling (18, -1, D:8) a large rock (19, 1, D:8) 4 large rocks (24, -14, D:8) a +0 dagger (25, -15, D:8) a +1 flail of protection (26, 19, D:8) 4 atropa-tipped darts (28, -1, D:8) a +0 long sword (29, 19, D:8) a +0 barding (31, 17, D:8) a +0 trident (33, -15, D:8) a +0 robe (33, -14, D:8) 16 arrows (33, -13, D:8) 16 poisoned darts (33, 17, D:8) a +0 dagger of electrocution (37, -13, D:8) a +0 club (37, -12, D:8) 19 bolts (39, -23, D:8) a +0 mace a +0 leather armour (39, -13, D:8) a +0 hand axe (40, -23, D:8) a +2 whip of freezing a +0 robe a +0 dagger (40, -14, D:8) a +0 robe a +0 dagger of protection a +0 chain mail a +0 flail Level 9 of the Dungeon (1, 0, D:9) a +0 hunting sling (8, 28, D:9) a +0 war axe (11, 41, D:9) an arrow (12, 32, D:9) an arrow (12, 37, D:9) an arrow (13, 3, D:9) a jackal corpse (13, 33, D:9) an arrow (13, 34, D:9) a +0 shortbow 2 arrows (21, 10, D:9) a necrophage corpse (22, 7, D:9) a cursed +3 flail a +0 robe (22, 9, D:9) a +2 halberd a +0 robe (23, 8, D:9) a +0 war axe a +0 robe (24, 6, D:9) a +0 shortbow 19 arrows a centaur corpse (24, 7, D:9) a cursed +0 hand axe a +0 robe a bullfrog corpse (24, 8, D:9) a scorpion corpse (26, 7, D:9) a +0 great sword a +0 robe (27, 8, D:9) 3 sling bullets (38, 1, D:9) a +0 club (40, 38, D:9) a +0 leather armour