Arum Level 1 of the Dungeon (0, 0, D:1) a cursed -1 whip (4, 19, D:1) a +0 club (7, -8, D:1) a potion of attraction (8, 19, D:1) a cursed -2 hunting sling (11, 11, D:1) 19 stones (14, 12, D:1) a +0 club (16, 1, D:1) 15 stones (17, 30, D:1) 24 stones (20, 19, D:1) a +0 leather armour (24, 32, D:1) a +0 short sword (29, 25, D:1) 22 stones (30, -8, D:1) 10 stones (31, -8, D:1) a cursed -3 dagger (31, 28, D:1) 26 arrows (33, 24, D:1) a stone (33, 25, D:1) 2 stones (33, 26, D:1) a stone (36, 13, D:1) a +0 club (36, 23, D:1) a potion of attraction (36, 24, D:1) a stone (37, -3, D:1) 22 arrows (39, 24, D:1) a +0 dagger (40, 31, D:1) a +2 hunting sling of freezing (41, 30, D:1) a +0 leather armour (45, -14, D:1) a +0 dagger (45, -4, D:1) 19 arrows (48, 38, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +1 robe of the Archmagi (10, -5, D:2) a +0 hand axe (13, -12, D:2) 28 stones (14, -9, D:2) a +0 club (20, 17, D:2) 15 poisoned darts (23, -8, D:2) a +0 war axe (24, 17, D:2) 18 stones (25, 29, D:2) a +0 leather armour (26, 9, D:2) 8 curare-tipped darts (41, -5, D:2) a +0 whip a +0 club (50, -7, D:2) a stone (50, 11, D:2) a +0 mace (51, -11, D:2) a stone (51, -10, D:2) a stone (51, 9, D:2) a potion of magic (52, -14, D:2) a +0 dagger a +0 hunting sling 27 stones Level 3 of the Dungeon (0, 0, D:3) 17 poisoned darts (3, 10, D:3) a +0 morningstar (7, 4, D:3) a +0 dagger a +0 club (10, 38, D:3) a +0 war axe (18, 35, D:3) 13 arrows (23, 14, D:3) a potion of haste (23, 25, D:3) a stone (26, 39, D:3) 10 stones (28, 39, D:3) a +0 dagger (30, 39, D:3) a +0 club 5 boomerangs a +0 scale mail (32, 26, D:3) a +0 dagger 25 stones (33, 33, D:3) a +0 mace a +0 chain mail (34, 8, D:3) a +0 ring mail (34, 25, D:3) a stone (35, 33, D:3) a +0 whip a +0 scale mail a +0 morningstar a +0 chain mail (38, 18, D:3) a +0 leather armour (39, 3, D:3) a +0 mace (48, 4, D:3) a potion of brilliance (58, 13, D:3) 28 stones Level 4 of the Dungeon [Shop] Vuotwawo's Armour Shoppe the +1 hat of the Orb {rPois Dex+4} (286 gold) It affects your dexterity (+4). It protects you from poison. a +0 leather armour (20 gold) the +5 helmet "Taelol" {Rampage Will+ Str-3} (358 gold) It affects your strength (-3). It affects your willpower, your defense against some magical effects. It bestows one free step when moving towards enemies. a +0 scale mail (40 gold) a +0 plate armour (230 gold) a +0 robe (7 gold) a +0 pair of gloves (45 gold) a +0 robe (7 gold) (11, -19, D:4) a potion of lignification (16, -16, D:4) a +0 ring mail (18, -17, D:4) a +0 spear (19, -17, D:4) a potion of might (20, -21, D:4) 23 sling bullets (37, 3, D:4) a +0 leather armour (38, -10, D:4) a +0 giant spiked club (38, 13, D:4) 14 arrows (45, -20, D:4) a potion of might (46, -25, D:4) a potion of flight (50, -4, D:4) a +0 ring mail (54, -21, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 club (3, -6, D:5) a +0 vampiric long sword (8, 14, D:5) a +0 club (11, 3, D:5) 17 stones (12, -17, D:5) an arrow (13, -2, D:5) a potion of degeneration (15, -15, D:5) an arrow (19, -25, D:5) an arrow (19, -24, D:5) an arrow (19, -22, D:5) a +0 shortbow 12 arrows (24, -28, D:5) a potion of might (27, 4, D:5) a -4 ring of dexterity (30, -18, D:5) a potion of mutation (31, 26, D:5) a -1 ring mail (34, -15, D:5) 29 stones (37, 6, D:5) a +0 short sword of speed (44, 0, D:5) 5 arrows (44, 10, D:5) a potion of brilliance (45, -12, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Dibb's Antique Weapon Emporium a +6 great sword of holy wrath (1179 gold) a cursed -1 hand axe (2 gold) a +0 trident (94 gold) the +8 arbalest of Kicacrus {penet, rPois} (1684 gold) Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It protects you from poison. a +0 quarterstaff (108 gold) a +0 flail (94 gold) a +2 morningstar of protection (453 gold) a +0 dagger (54 gold) a +1 great sword of electrocution (626 gold) (0, 0, D:6) a potion of lignification (5, 14, D:6) 20 stones (17, 25, D:6) a +0 robe (18, 14, D:6) an uncursed amulet of the acrobat (20, 3, D:6) a +0 mace (22, -23, D:6) a +0 plate armour (23, -22, D:6) 2 potions of might (23, 4, D:6) a +4 quarterstaff of chaos a +1 cloak (24, -28, D:6) a stone (28, -28, D:6) a stone (29, -28, D:6) a cursed -1 scale mail (30, -28, D:6) 4 stones (34, -28, D:6) a stone (35, -28, D:6) a stone (35, -19, D:6) 23 stones (35, -13, D:6) a potion of might (36, -26, D:6) 3 stones (36, -25, D:6) a +0 short sword (40, -19, D:6) a potion of mutation (42, -9, D:6) a +0 war axe (48, -10, D:6) 25 arrows (50, 0, D:6) a +0 flail (52, 14, D:6) a +0 quarterstaff (58, -23, D:6) a +0 falchion Level 7 of the Dungeon [Shop] Jixegauq's Hydra Hut a +0 shortbow of freezing (103 gold) a +0 lajatang of flaming (406 gold) a +2 glaive of flaming (331 gold) a +2 halberd of flaming (268 gold) a +0 glaive of flaming (191 gold) a +1 falchion of flaming (173 gold) a +4 shortbow of freezing (383 gold) (0, 0, D:7) a +0 hunting sling (15, 5, D:7) 22 stones (16, 8, D:7) a +0 spear (17, 16, D:7) a +0 hat (18, 12, D:7) a potion of haste (19, -1, D:7) a +0 club the cursed +1 robe "Qyok Cid" {rPois rF+++ Str-5 Int-3} It affects your strength (-5). It affects your intelligence (-3). It renders you almost immune to fire. It protects you from poison. It has a curse placed upon it. (19, 0, D:7) a +0 dagger (20, -3, D:7) 4 bolts (22, -2, D:7) a +0 giant club (23, 15, D:7) 22 arrows (26, -19, D:7) a potion of degeneration (26, -13, D:7) 9 arrows (26, -7, D:7) a +0 spear (39, -7, D:7) a +0 chain mail (40, 2, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a cursed +0 short sword a +0 ring mail (2, -6, D:8) a potion of mutation (3, -7, D:8) a potion of heal wounds (4, -8, D:8) a cursed -2 dagger (still there?) a +0 animal skin (still there?) (5, -9, D:8) a +0 leather armour (5, -7, D:8) 29 stones (12, 4, D:8) 16 gold pieces (13, 16, D:8) a +0 vampiric hand axe (14, 15, D:8) a +0 hand axe (14, 17, D:8) a +0 hand axe (15, 16, D:8) a +0 hand axe (16, 16, D:8) 28 stones a bailey (0, 0, Bailey) 2 boomerangs (1, -3, Bailey) 7 boomerangs (1, -1, Bailey) a +0 hand axe (still there?) a cursed +0 leather armour (still there?) (2, -3, Bailey) a cursed -1 hand axe (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) (2, -1, Bailey) 4 boomerangs (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) (3, -1, Bailey) a boomerang (7, -9, Bailey) an uncursed staff of earth (7, -2, Bailey) a scroll of acquirement (7, -1, Bailey) an uncursed staff of earth (11, -16, Bailey) 4 boomerangs (11, -12, Bailey) a +0 war axe a cursed +0 ring mail (12, -16, Bailey) 2 boomerangs (12, -12, Bailey) 4 boomerangs a +0 hand axe a +0 leather armour (12, 6, Bailey) 2 boomerangs (13, -16, Bailey) 3 boomerangs (13, -12, Bailey) a +0 war axe a +0 leather armour a +0 broad axe a +0 chain mail a +0 war axe a +0 ring mail 3 boomerangs (13, 6, Bailey) 4 boomerangs (14, -12, Bailey) a cursed -3 hand axe a +0 leather armour a potion of haste (14, 6, Bailey) 3 boomerangs (still there?) a kobold corpse (skeletalised by now) (still there?) (15, -4, Bailey) a cursed -2 war axe (still there?) a +0 leather armour (still there?) (17, -12, Bailey) 3 boomerangs (17, 1, Bailey) a +0 hand axe a +0 leather armour (20, 7, Bailey) a potion of curing (21, -16, Bailey) a potion of magic (23, -14, Bailey) a potion of haste (24, -13, Bailey) a potion of haste