Arum Level 1 of the Dungeon (0, 0, D:1) 28 arrows (2, 4, D:1) 3 atropa-tipped darts (18, 11, D:1) 17 arrows (18, 27, D:1) 23 arrows (18, 28, D:1) a +0 short sword (22, 23, D:1) a +0 short sword (25, 23, D:1) a +0 dagger (33, 14, D:1) 22 arrows (35, 22, D:1) 18 stones (37, 31, D:1) a +0 dagger (39, 0, D:1) a +0 club (45, 30, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) 4 stones (1, 44, D:2) a +0 dagger (8, -6, D:2) a +0 ring mail (9, 15, D:2) a +0 club (15, 33, D:2) a stone (16, 33, D:2) a stone (17, 32, D:2) a stone (18, 31, D:2) a +0 club a +0 hunting sling 12 stones (20, 7, D:2) 23 stones (21, 25, D:2) a +0 scale mail (26, 5, D:2) a +0 hand axe (26, 37, D:2) a +0 dagger (31, 26, D:2) 20 stones (31, 32, D:2) a +0 chain mail (35, -2, D:2) 18 stones (35, 32, D:2) a +0 short sword (35, 41, D:2) 21 arrows (37, -4, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a stone (1, 0, D:3) a +0 plate armour a cursed -3 dagger (1, 17, D:3) a cursed -1 club a +0 club a cursed +0 club a +0 club a +0 club a +0 club a +0 short sword a +0 animal skin a cursed +0 helmet a +0 club (17, -4, D:3) a cursed +0 dagger (21, -15, D:3) a +0 spear (22, -15, D:3) a cursed -3 whip (23, -16, D:3) 3 stones a +0 dagger (23, 4, D:3) 20 stones (24, -17, D:3) a +0 robe (24, -13, D:3) a +0 dagger (24, 28, D:3) a +0 club (25, -14, D:3) a +0 robe a +0 dagger (29, -10, D:3) a +0 morningstar (29, 20, D:3) a +0 club (30, -13, D:3) 16 arrows (31, -4, D:3) 23 stones (35, -10, D:3) 11 stones (36, -4, D:3) 2 atropa-tipped darts (37, 16, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (0, 5, D:4) a +0 giant club (11, -30, D:4) a +0 quarterstaff (17, -19, D:4) 9 poisoned darts (17, -18, D:4) a +0 quarterstaff (38, -8, D:4) a +0 leather armour (39, 0, D:4) a cursed -1 giant club (40, -28, D:4) a +1 helmet (42, -18, D:4) 22 sling bullets (45, -28, D:4) 16 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 dagger a +0 short sword 13 stones a +0 mace a +0 dagger a +0 robe a +0 club a +0 dagger a +0 hand axe 5 boomerangs (3, 4, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 pair of gloves (8, -2, D:6) 2 potions of curing (13, -8, D:6) a +0 club (15, -4, D:6) 7 gold pieces (17, 17, D:6) a +0 trident (19, 2, D:6) a +0 dagger (19, 18, D:6) a +0 trident (still there?) an orc corpse (still there?) (20, 17, D:6) a +0 dagger (still there?) a +0 robe (still there?) 14 gold pieces (still there?) (23, 10, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Liuparad's Antique Weapon Boutique a +0 broad axe (140 gold) a +0 long sword (122 gold) a +0 long sword (122 gold) a +0 flail (122 gold) the cursed +0 hunting sling of the Jolly Orbs {freeze, Str+2 Dex+2} (528 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). It affects your dexterity (+2). It has a curse placed upon it. a +0 glaive (227 gold) a +1 vorpal hand axe (402 gold) the +8 storm bow {elec, penet} (2037 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (0, 0, D:7) a +0 short sword of venom 3 stones (0, 2, D:7) a +0 short sword a big kobold corpse (skeletalised by now) (1, 1, D:7) a stone (1, 2, D:7) a kobold corpse (4, -1, D:7) a stone