Dungeon Crawl Stone Soup version 0.25-a0-167-g836c352ace (webtiles) character file. Game seed: 4881483700216572727, levelgen mode: deterministic 36 Arum the Skirmisher (level 3, -2/26 HPs) Began as an Octopode Fighter on Nov 25, 2019. Slain by a worm (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:39 (1168 turns). Arum the Skirmisher (Octopode Fighter) Turns: 1168, Time: 00:01:39 Health: -2/26 AC: 1 Str: 15 XL: 3 Next: 37% Magic: 3/3 EV: 11 Int: 10 God: Gold: 98 SH: 9 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . a - +0 shield rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 98 gold pieces. Inventory: Missiles d - 15 poisoned darts (quivered) Armour a - a +0 shield (worn) Scrolls e - a scroll of fear {unknown} f - a scroll of remove curse {unknown} h - a scroll of amnesia {unknown} i - a scroll of identify {unknown} Potions b - a potion of might g - a potion of curing {unknown} Comestibles c - 3 rations j - a chunk of flesh Skills: + Level 3.5 Fighting - Level 3.0 Dodging + Level 3.4 Shields + Level 2.6 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You tentacle-slap the worm. Your grab misses the worm. The worm is moderately wounded. The worm bites you! You die... .................#.# #######.##..######......# ......................### .....[....##########.## .§.≈..≈.....÷........# ≈≈≈§....≈.############ §#§§###...# .#≈§≈ #.≈.# .≈§_>≈#≈§@# #§§8≈#≈≈w## #§≈§≈§≈.§§# ≈≈#≈.≈#≈...## ≈≈§§§.......# .≈≈.......?.# ............# ....<........# #..####.#....# You could see a worm. Vanquished Creatures An adder (D:2) 2 giant cockroaches (D:1) 4 goblins (D:1) 4 hobgoblins 5 kobolds A bat (D:1) 3 frilled lizards (D:1) 5 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arum the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 313 | D:1 | Reached XP level 2. HP: 20/21 MP: 2/2 997 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/3 1149 | D:2 | Found a stormy altar of Qazlal. 1168 | D:2 | Slain by a worm Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic D:2: layout_basic, lemuel_round_altar, nicolae_qazlal_general_emergency Action || total -------------------------++------- Melee: Unarmed || 56 Constrict || 15 Tentacles || 7 Punch || 1 Stab: Sleeping || 5 Armor: Skin || 1 Dodge: Dodged || 11 Block: Shield || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 52 | 0 | 0.0 | 25 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 34 | 0 | 0.0 | 21 | 0 | 0.0 D:2 | 18 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------