Arum Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 4, D:1) a +0 dagger (11, 17, D:1) a +0 short sword a +0 ring mail (12, 35, D:1) a +0 dagger a kobold corpse (skeletalised by now) (15, 11, D:1) a stone (15, 41, D:1) a +0 whip (16, 9, D:1) a stone (16, 35, D:1) a kobold corpse (skeletalised by now) (17, 9, D:1) a stone (24, 9, D:1) a +0 short sword (24, 36, D:1) 21 arrows (25, 30, D:1) a bat corpse (skeletalised by now) (26, 28, D:1) a +0 mace (27, 39, D:1) a bat corpse (skeletalised by now) (28, 39, D:1) a +0 club (32, 36, D:1) 3 boomerangs (48, 35, D:1) a +0 club (50, 23, D:1) a +0 dagger (54, 5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 club a hobgoblin skeleton (8, -26, D:2) a +0 hand axe (11, -30, D:2) an arrow (11, -8, D:2) an adder corpse (12, -30, D:2) an arrow (12, -29, D:2) a +1 dagger of draining (unseen) (12, -8, D:2) a +0 dagger a goblin corpse (13, -30, D:2) a stone (15, -30, D:2) a stone (16, -22, D:2) 2 curare-tipped darts (17, -30, D:2) a stone (23, -22, D:2) a rat corpse (26, -14, D:2) a cursed +0 robe (26, -1, D:2) a +0 club (27, 1, D:2) a +0 club (28, -12, D:2) a +0 whip a kobold corpse (31, -12, D:2) 28 arrows