Arum Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 1, D:1) a +0 dagger 2 stones (1, 5, D:1) a stone (2, 26, D:1) 17 stones (8, -3, D:1) a stone (9, 13, D:1) a +0 short sword (11, 25, D:1) a +0 club a +0 dagger a +0 dagger (12, -1, D:1) a stone (13, -1, D:1) 3 stones a +0 dagger (14, -2, D:1) a +0 club (15, 6, D:1) a +0 short sword (17, 29, D:1) a +0 club (22, 1, D:1) a +0 hunting sling (24, -1, D:1) a +0 club (28, 35, D:1) a +0 club (30, 1, D:1) 21 stones (37, 20, D:1) a +0 robe (44, 1, D:1) a cursed +0 dagger (47, -7, D:1) a +0 leather armour (47, -1, D:1) a stone Level 2 of the Dungeon (13, 7, D:2) a +0 club (15, -2, D:2) a +0 dagger (15, 16, D:2) a cursed -1 dagger (22, 10, D:2) 2 boomerangs (24, 3, D:2) 10 bolts (26, 25, D:2) 24 arrows (27, 2, D:2) a +0 club (31, 8, D:2) a stone (32, 19, D:2) 28 stones (37, 6, D:2) a +0 war axe 14 stones a +0 leather armour (42, 26, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (1, -31, D:3) 29 stones (2, -20, D:3) 19 bolts (2, 8, D:3) 14 stones (5, 12, D:3) 23 sling bullets (9, -3, D:3) a +0 leather armour (15, -10, D:3) a +1 whip of electrocution (18, -3, D:3) a +0 falchion (18, 10, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (19, -11, D:4) a ration (29, -7, D:4) a +0 mace a +0 leather armour (30, -5, D:4) a +0 ring mail (31, 26, D:4) a +0 scale mail (35, 38, D:4) a +0 dagger (unseen) (36, 40, D:4) a +0 dagger (unseen) (38, 40, D:4) the ring of Teirchu {-Tele rC++ EV+6 SInv} [ring of evasion] It affects your evasion (+6). It greatly protects you from cold. It lets you see invisible. It prevents most forms of teleportation. (43, 0, D:4) an iguana corpse