Dungeon Crawl Stone Soup version 0.24-a0-139-geb6712d (webtiles) character file. Game seed: 7802571434862398814 45 Arum the Skirmisher (level 3, -11/30 HPs) Began as a Formicid Fighter on Mar 2, 2019. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:22 (859 turns). Arum the Skirmisher (Formicid Fighter) Turns: 859, Time: 00:01:23 Health: -11/30 AC: 6 Str: 20 XL: 3 Next: 90% Magic: 3/3 EV: 9 Int: 8 God: Gold: 75 SH: 4 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 quarterstaff rCold . . . Gourm . e - +0 buckler rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: lightly drained A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield e - a +0 buckler (worn) Scrolls j - a scroll of blinking {unknown} k - a scroll of fear {unknown} l - 2 scrolls of remove curse {unknown} Potions d - a potion of might h - a potion of flight {unknown} i - a potion of cancellation {unknown} Comestibles f - a ration g - 3 chunks of flesh Skills: + Level 4.1(3.9) Fighting + Level 2.9(2.8) Staves - Level 3.2(3.1) Armour - Level 4.0(3.8) Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You are too injured to fight recklessly! Unknown command. You hit the orc. The orc is heavily wounded. You block the orc's attack. You closely miss the orc. The orc is heavily wounded. The orc hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * You closely miss the orc. The orc is heavily wounded. The orc barely misses you. You hit the orc. The orc is almost dead. A rat comes into view. The orc hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... #............. ######...........#####+###### ..."......................... .................##.......... ................>##.......... ............#.#####.......... ....!...!.......###.......... ..........###.#.....†........ .....r...ogo@......)#<....... ........$####.############### .........# #.# .........# #.# ......#### #.. ...... ### ...... .. You could see an orc priest, an orc, a hobgoblin and a rat (wandering). Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) A leopard gecko (D:1) An orc (D:2) 3 bats (D:1) 3 giant cockroaches 4 goblins (D:1) 3 hobgoblins (D:1) 3 kobolds 3 frilled lizards 5 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arum the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 32 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 257 | D:1 | Reached XP level 3. HP: 30/30 MP: 3/3 859 | D:2 | HP: 1/30 [orc/+0 falchion (5)] 859 | D:2 | Killed from afar by an orc priest Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_basic D:2: layout_basic, minmay_split_cup_large Skill XL: | 1 2 3 | ---------------+----------+----- Shields | 4 | 4.0 Fighting | 4 | 4.1 Staves | | 2.9 Armour | | 3.2 Action || total -------------------------++------- Melee: Quarterstaff || 86 Armor: Scale mail || 40 Dodge: Dodged || 44 Block: Shield || 3 Buckler || 17 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 65 | 0 | 0.0 | 29 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 40 | 0 | 0.0 | 21 | 0 | 0.0 D:2 | 25 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------