Dungeon Sprint DCSS version 0.23.0-42-geed6394 (webtiles) character file. Game seed: 10563945854686525364 0 Arum the Sneak (level 1, -2/14 HPs) Began as an Octopode Assassin on Feb 28, 2019. Slain by a merfolk siren ... wielding a +0 spear (6 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:03 (5 turns). Arum the Sneak (Octopode Assassin) Turns: 5, Time: 00:00:04 Health: -2/14 AC: 1 Str: 10 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth ++++...... (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +2 dagger (weapon) b - a +0 blowgun Missiles c - 8 poisoned needles d - 2 curare-tipped needles Scrolls k - a scroll of blinking Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration Skills: + Level 2.0 Fighting + Level 2.0 Short Blades - Level 2.0 Throwing + Level 1.0 Dodging + Level 5.3 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You open the door. A merfolk siren comes into view. It is wielding a +0 spear. Found 243 gold pieces. Unknown command. The merfolk siren shouts! The merfolk siren barely misses you. There is an open door here. The merfolk siren hits you with a +0 spear. You see here 243 gold pieces. You miss the merfolk siren. You grab the merfolk siren. You constrict the merfolk siren, but do no damage. The merfolk siren hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the merfolk siren but do no damage. You constrict the merfolk siren. The merfolk siren hits you with a +0 spear. You die... ## #+###.## ##.##...# +.<.'@# ##.##.m.# #+###.## ## You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Arum the Octopode Assassin began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D | Noticed a merfolk siren 5 | D | Slain by a merfolk siren Action || total -------------------------++------- Melee: Dagger || 2 Constrict || 1 Dodge: Dodged || 1