Arum the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 5, D) a +0 scale mail a +0 shield a +0 war axe (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 5, D) an uncursed ring of flight (10, 6, D) a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +2 spear of Disarray {antimagic, Str+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+5). the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (59, 36, D) a lamp of fire (59, 37, D) a phantom mirror (60, 37, D) a +4 morningstar of crushing (61, 8, D) an uncursed amulet of magic regeneration (61, 16, D) a +3 scale mail of cold resistance (61, 26, D) an uncursed staff of poison (62, 0, D) a +2 blowgun (62, 1, D) the ring "Asubu" {Fire rElec Str+4 Int+4 Slay+3} [ring of fire] It enhances your fire magic. It affects your strength (+4). It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. (62, 9, D) a +5 hunting sling of freezing (62, 17, D) an uncursed ring of ice (62, 26, D) an uncursed amulet of rage (62, 27, D) the +1 robe of Leoffueff {rC+++ rN+ Regen+ Dex-3} It affects your dexterity (-3). It renders you almost immune to cold. It protects you from negative energy. It increases your rate of regeneration. (62, 36, D) a manual of Evocations (62, 37, D) an uncursed staff of earth (62, 41, D) the +9 rapier of Responsibility {elec, rPois Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from poison. It makes you more stealthy. (unseen) (63, 0, D) a +2 rapier of flaming (63, 16, D) a +0 hand axe of chopping (63, 26, D) an uncursed staff of air (63, 27, D) the quicksilver dragon scales of the Tired Seas {+Blink MR+} It affects your resistance to hostile enchantments. It lets you blink. (63, 36, D) a +0 battleaxe of venom (63, 37, D) a +0 quarterstaff (64, 16, D) a +2 leather armour of cold resistance (64, 27, D) a +1 hunting sling of velocity (67, 0, D) +0 pearl dragon scales (68, 0, D) an uncursed staff of death (69, 0, D) a +0 spear (69, 2, D) the +10 quarterstaff of Hepliaklqana's Fury {protect, rF- MP-9 Int+8} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+8). It makes you vulnerable to fire. It affects your magic capacity (-9). a +0 robe (70, 10, D) a +4 quarterstaff of chaos a +0 cloak (71, 8, D) the +4 plate armour of Altruism {*Corrode +Inv rPois rN+} It protects you from poison. It protects you from negative energy. It lets you turn invisible. It may corrode you when you take damage. (71, 9, D) a +0 scythe a +0 robe (71, 10, D) a +0 dagger a +0 robe (71, 17, D) a +3 quarterstaff of crushing (71, 20, D) an acid dragon corpse (skeletalised by now) (71, 26, D) a cursed ring of attention (71, 36, D) an uncursed staff of power (71, 37, D) a +0 vampiric glaive (71, 40, D) a +0 trident (unseen) (71, 41, D) a cursed -2 trident (unseen) (71, 43, D) 2 tomahawks (72, 10, D) a +0 hand axe a +0 robe a +0 robe (72, 16, D) an uncursed ring of protection from fire (72, 17, D) a +3 falchion of holy wrath (72, 20, D) a wyvern corpse (skeletalised by now) (72, 26, D) an uncursed ring of stealth (72, 40, D) a +0 trident (unseen) (72, 41, D) a hippogriff corpse (72, 42, D) 2 large rocks (73, 1, D) a +4 great mace of draining (73, 16, D) a +0 scimitar of electrocution (73, 17, D) an uncursed staff of death (73, 19, D) +0 steam dragon scales (73, 30, D) a +1 rapier of electrocution a +0 longbow 18 arrows a centaur corpse (skeletalised by now) (73, 31, D) an uncursed staff of poison a +0 arbalest 16 bolts (73, 32, D) a +0 whip a +0 robe an arrow a bolt (73, 40, D) a cursed -1 trident 6 tomahawks (73, 41, D) a cursed -1 shortbow 22 arrows (74, 21, D) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (74, 29, D) a +0 spear of freezing a +0 arbalest 12 bolts (74, 30, D) a bolt an ugly thing corpse (skeletalised by now) (74, 31, D) 3 bolts 3 arrows (74, 41, D) 2 large rocks a cyclops skeleton (75, 30, D) a +3 long sword of slicing a +0 plate armour