Dungeon Sprint DCSS version 0.23.0-33-g5e6c059 (webtiles) character file. Game seed: 3182415549014828076 25 Arum the Sneak (level 3, 0/26 HPs) Began as an Octopode Assassin on Feb 26, 2019. Slain by an ogre ... wielding a +0 giant club (18 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:15 (148 turns). Arum the Sneak (Octopode Assassin) Turns: 148, Time: 00:00:16 Health: 0/26 AC: 1 Str: 10 XL: 3 Next: 4% Magic: 3/3 EV: 14 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth +++++..... (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +2 dagger (weapon) b - a +0 blowgun l - a +1 dagger of protection Missiles c - 8 poisoned needles d - 2 curare-tipped needles Scrolls k - a scroll of blinking Potions e - 2 potions of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration Skills: + Level 3.2 Fighting + Level 3.1 Short Blades - Level 2.0 Throwing + Level 2.5 Dodging * Level 7.4 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History l - a +1 dagger of protection You start resting. HP restored. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. You open the door. An ogre comes into view. It is wielding a +0 giant club. There is an open door here. The ogre shouts! The ogre closely misses you. You hit the ogre. The ogre is lightly wounded. You hit the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club! You barely miss the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..'@.# #..'[.#.O+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Arum the Octopode Assassin began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D | Noticed Ijyb 12 | D | Killed Ijyb 12 | D | Reached skill level 7 in Stealth 12 | D | Reached XP level 2. HP: 12/21 MP: 2/2 12 | D | Reached XP level 3. HP: 15/26 MP: 3/3 143 | D | Noticed an ogre 148 | D | Slain by an ogre Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.2 Short Blades | 3 | 3.1 Dodging | 2 | 2.5 Stealth | 7 | 7.4 Throwing | | 2.0 Action || total -------------------------++------- Melee: Dagger || 13 Tentacles || 4 Constrict || 1 Dodge: Dodged || 7