Arum the Dungeon (0, 0, D) a +0 short sword (2, 0, D) a +0 mace (6, 0, D) a +1 scale mail (8, 0, D) a +0 pair of boots (9, 0, D) a +2 scimitar of venom a +0 lajatang a +2 halberd of protection a +2 dire flail of crushing a +3 war axe of chopping a +2 rapier of distortion (28, 4, D) a porcupine skeleton a spiny frog skeleton (31, 0, D) a +0 scimitar a +0 chain mail (32, 4, D) a komodo dragon skeleton a crocodile skeleton a porcupine skeleton (34, 4, D) a yak skeleton (39, 4, D) a +0 long sword a water moccasin corpse (43, 0, D) a +0 morningstar (48, 0, D) a +0 club (52, 0, D) a +0 giant club (53, 0, D) a +2 great mace of holy wrath a +0 leather armour