Arum the Dungeon (0, 0, D) an arrow (9, 0, D) a +2 ring mail (10, 0, D) a +0 centaur barding (12, 0, D) a +2 scimitar of electrocution a +4 quarterstaff of crushing a +2 halberd of protection a +2 dire flail of crushing a +1 broad axe of freezing a +2 rapier of venom (44, 0, D) a cursed -3 dagger an orc corpse (skeletalised by now) (45, 0, D) a +0 halberd a gnoll corpse (skeletalised by now) (50, 0, D) a +0 club a hobgoblin corpse (skeletalised by now)