Arum the Dungeon (0, 0, D) a cursed +0 giant club (0, 1, D) a +0 shortbow 23 arrows (0, 2, D) a +0 flail (0, 8, D) a +0 hand axe a +0 plate armour (0, 41, D) a +2 scimitar of flaming a +0 lajatang a +2 halberd of venom the +2 morningstar "Laifof" {drain, rN++ MR+} A truly terrible weapon, it drains the life of those it strikes. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. a +3 war axe of freezing the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (0, 43, D) a +0 helmet (0, 44, D) a +1 scale mail (0, 48, D) an arrow (0, 57, D) a +2 shortbow of flaming (unseen)