Arum the Dungeon [Shop] Mynemnua's Jewellery Emporium an uncursed ring of ice (275 gold) an uncursed ring of stealth (192 gold) an uncursed ring of stealth (192 gold) a cursed -3 ring of intelligence (22 gold) an uncursed amulet of the acrobat (330 gold) an uncursed ring of positive energy (220 gold) an uncursed ring of see invisible (165 gold) a +3 ring of intelligence (172 gold) an uncursed ring of protection from cold (275 gold) a +3 ring of strength (172 gold) [Shop] Muist's Magic Scroll Shoppe a scroll of fog (20 gold) a scroll of remove curse (30 gold) a scroll of amnesia (35 gold) a scroll of amnesia (35 gold) a scroll of amnesia (35 gold) [Shop] Wudyngom's Antique Armour Emporium a +0 robe (14 gold) a +0 leather armour (40 gold) the cursed +1 leather armour "Patantez" {+Blink rF+ Slay-6} (80 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-6). It protects you from fire. It lets you blink. It has a curse placed upon it. a +0 scale mail (80 gold) the +2 robe "Hoarivo" {rPois rF+ Dex+4 Slay+3} (998 gold) It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It protects you from poison. a +2 plate armour of poison resistance (740 gold) a +0 ring mail (80 gold) a +0 shield (90 gold) a +0 scale mail (80 gold) a +0 leather armour (40 gold) a +0 ring mail (80 gold) a +0 chain mail (90 gold) [Shop] Vudae's General Store a +0 scale mail (48 gold) 18 arrows (43 gold) a ration (60 gold) a +0 hand axe (36 gold) a cursed -1 dagger (1 gold) a ration (60 gold) a scroll of magic mapping (42 gold) a potion of agility (48 gold) 4 stones (4 gold) a +0 shield (54 gold) 23 sling bullets (138 gold) (0, 0, D) a +0 trident a +0 chain mail (0, 1, D) a +0 club a +0 whip a +3 battleaxe of distortion a +0 plate armour a cursed -3 war axe a +0 plate armour a +0 dagger a +0 robe a +1 bardiche of freezing a +0 chain mail (0, 2, D) a +1 whip of electrocution a +0 leather armour (1, 2, D) a +0 flail a +2 leather armour of magic resistance (2, 2, D) a +0 war axe a +0 leather armour a +0 trident (3, 2, D) a +0 falchion (4, -6, D) a +0 dagger (5, 2, D) a +0 dire flail a +0 plate armour (6, 2, D) a tomahawk (7, 2, D) a tomahawk (8, 2, D) a tomahawk (9, 2, D) a tomahawk (12, 2, D) a +1 glaive of freezing 4 tomahawks a +0 chain mail (13, 2, D) a +0 club a +0 leather armour (14, -2, D) an uncursed staff of earth (14, 2, D) a +1 rapier of electrocution a +0 whip a +0 leather armour a +0 dagger (15, 2, D) a +0 trident a +0 chain mail a +1 dagger of electrocution a +0 robe a +0 dire flail a +0 plate armour (15, 6, D) a +2 war axe of freezing (16, 2, D) a +1 dagger of venom a +0 robe (17, 2, D) a +0 hand axe a +0 short sword a +0 plate armour a +0 short sword a +0 scale mail (17, 6, D) a +0 great sword (17, 10, D) a +0 halberd a +0 robe (18, 2, D) a +0 falchion (18, 6, D) a +1 great sword (19, 2, D) a +0 dire flail a +0 plate armour a +0 dagger a +0 dagger a +0 ring mail (19, 4, D) a +0 dagger of distortion a +0 blowgun (19, 6, D) the +6 glaive "Hutevvah" {chop, *Noise rC+ Dex+6} It inflicts extra damage upon your enemies. It affects your dexterity (+6). It protects you from cold. It may make noises in combat. (19, 10, D) 4 scrolls of blinking (20, 2, D) a +0 leather armour a +0 short sword (20, 6, D) a +1 lajatang (20, 10, D) a +0 club (21, 2, D) a +0 trident a +0 chain mail (21, 6, D) a +1 double sword (21, 10, D) a +0 trident a +0 robe (22, 6, D) a +3 broad axe (23, 2, D) a +0 long sword a +0 chain mail (24, 4, D) a curare-tipped needle (25, 2, D) a +0 scimitar a +0 leather armour (25, 6, D) +2 ice dragon scales (26, 4, D) 2 curare-tipped needles (26, 6, D) +0 acid dragon scales (27, 6, D) a +2 ring mail of positive energy (28, 6, D) a +0 cloak (28, 10, D) a +0 spear (29, 6, D) a +2 ring mail (30, 6, D) a +2 ring mail (34, 6, D) a +0 pair of boots a +0 scale mail (34, 10, D) a wind drake skeleton (35, 6, D) a +0 plate armour (35, 10, D) a +2 trident of flaming a +0 robe a sea snake corpse a sea snake corpse (36, 10, D) a +0 trident a merfolk skeleton (37, 10, D) a +0 trident 8 tomahawks (38, 2, D) a +0 club (38, 10, D) a +2 trident of flaming a merfolk skeleton (40, 4, D) a +2 falchion of slicing a +0 leather armour (40, 10, D) a +1 pair of boots (44, -6, D) an uncursed staff of energy (44, 6, D) a +0 giant club a +0 giant club (44, 10, D) 8 silver tomahawks (45, -6, D) a +4 quarterstaff of speed a +2 halberd of venom a +2 dire flail of protection a +3 war axe of chopping a +2 rapier of electrocution (45, 6, D) a +0 war axe a +0 plate armour (45, 10, D) a ghost moth corpse (46, 6, D) a +0 long sword a +0 ring mail (47, -6, D) a +0 helmet (47, 2, D) the +4 quarterstaff of Defenestration {venom, MR+} It poisons the flesh of those it strikes. It affects your resistance to hostile enchantments. (48, 10, D) a demonic crawler corpse (49, 6, D) a +0 longbow 13 arrows (50, -2, D) a +0 mace (50, 2, D) a +0 flail a +0 scale mail (51, -6, D) a +0 flail a +0 troll leather armour a +1 dagger of draining a +0 robe (51, 6, D) a +0 pair of gloves a +0 arbalest 26 bolts (52, 2, D) a +0 flail a +1 battleaxe of chopping (52, 6, D) a +0 shortbow 16 arrows (53, -2, D) 27 stones (53, 2, D) a +0 falchion (54, 6, D) a +3 ring of dexterity a +2 ring of evasion (57, -2, D) a +0 pair of gloves (57, 4, D) a +0 quarterstaff a +0 hunting sling 20 sling bullets a +0 leather armour (58, -2, D) a +0 helmet (59, -6, D) a +0 dagger a +0 robe (60, -6, D) a +0 longbow 20 arrows (60, 4, D) a sling bullet (62, 4, D) a sling bullet (63, 8, D) a +3 lajatang of venom a cursed +0 robe (67, -1, D) a +0 halberd of chopping a +0 ring mail