Arum the Dungeon (7, 0, D) a +0 giant club a +1 dagger of venom a +0 ring mail (10, 0, D) a +3 ring of intelligence a +3 ring of intelligence (13, 0, D) a +0 helmet (14, 0, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed a +2 halberd of protection a +3 war axe of freezing a +2 rapier of electrocution (15, 0, D) an uncursed staff of energy (38, -4, D) a hippogriff skeleton a hippogriff skeleton a porcupine skeleton a yak skeleton (55, 0, D) a cursed -1 club