Arum Level 1 of the Dungeon (0, 0, D:1) a +2 mace of crushing (3, 4, D:1) a +0 club (3, 27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, 26, D:1) 10 stones (4, 31, D:1) a cursed -1 whip (5, 10, D:1) a +0 club (5, 15, D:1) a stone (6, 9, D:1) a +0 short sword (6, 11, D:1) a stone (6, 12, D:1) a stone (11, 4, D:1) 18 stones (11, 19, D:1) 2 tomahawks of dispersal (24, -2, D:1) a +0 dagger (24, 1, D:1) a stone (24, 2, D:1) a stone (24, 30, D:1) 16 stones (31, -5, D:1) 20 stones (32, -10, D:1) a cursed +0 leather armour (34, 6, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (0, 17, D:2) a gnoll skeleton (0, 18, D:2) a +0 flail (10, 29, D:2) a +0 pair of gloves