Dungeon Crawl Stone Soup version 0.23-a0-183-gf37f6fb (webtiles) character file. 11 Arum the Skirmisher (level 2, 0/24 HPs) Began as a Formicid Abyssal Knight on Sept 23, 2018. Was a Follower of Lugonu. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:40 (468 turns). Arum the Skirmisher (Formicid Abyssal Knight) Turns: 468, Time: 00:01:41 Health: 0/24 AC: 3 Str: 16 XL: 2 Next: 40% Magic: 3/3 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 15 SH: 0 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: flying A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 15 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Comestibles c - 3 rations Skills: + Level 3.4 Fighting + Level 2.2 Axes + Level 2.5 Armour - Level 0.8 Dodging + Level 2.5 Invocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The jackal's inner flame fades away. There is a shaft here. The jackal falls through a shaft! The shaft crumbles and collapses. The hobgoblin's inner flame fades away. The jackal bites you but does no damage. You barely miss the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal closely misses you. The jackal barely misses you. It was a potion of flight. You feel very buoyant. You fly up into the air. The jackal bites you but does no damage. The jackal barely misses you. You barely miss the jackal. The hobgoblin's inner flame fades away. The jackal bites you but does no damage. You closely miss the jackal. The jackal misses you. x2 You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ......§((###§§§...# #............#.#### #.....†......#..# #.#####......#..## ......†..###.....# #........###.....## ..................# .........#####.##.#.#.# ..............gh@.....# .#.......#####g##...### #....#...†..#.##...# .....#....#........# .... #....#.....#..# ... #....#.....#..# ..l ..(...#.....#..## ...#....#.......... ...####.#.#......# You could see a jackal and 2 hobgoblins. Vanquished Creatures A dart slug (D:1) A goblin (D:1) A hobgoblin (D:1) A bat (D:1) 4 kobolds (D:1) 3 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Arum the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 67 | Abyss:1 | Noticed a ghost moth 155 | Abyss:1 | Noticed a kobold demonologist 155 | Abyss:1 | Noticed a fire bat 157 | Abyss:1 | Noticed a red devil 158 | D:1 | Escaped the Abyss 362 | D:1 | Reached * piety under Lugonu 416 | D:1 | Reached XP level 2. HP: 22/24 MP: 3/3 459 | D:1 | HP: 1/24 [jackal (1)] 468 | D:1 | HP: 1/24 [jackal (1)] 468 | D:1 | Slain by a jackal Vault maps used: D:1: minmay_arrival_stone_box Action || total -------------------------++------- Melee: Hand axe || 31 Invok: Depart the Abyss || 1 Use: Scroll || 2 Potion || 1 Armor: Leather armour || 8 Dodge: Dodged || 36 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 17 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 17 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+-------