Arum Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -29, D:1) a cursed +0 club (11, 15, D:1) a +0 robe (13, -13, D:1) a +0 dagger (20, -4, D:1) a +0 club (25, -7, D:1) a cursed -1 whip (28, 2, D:1) a +0 club (29, 2, D:1) a +0 club (32, -19, D:1) 25 bolts Level 2 of the Dungeon (1, 4, D:2) a +0 dagger (2, 2, D:2) a stone (3, 2, D:2) a stone (4, -21, D:2) a +0 club (4, 4, D:2) a stone (5, 5, D:2) a stone (8, 3, D:2) a +4 spear of venom (15, -23, D:2) 4 sling bullets (18, -29, D:2) a +0 spear (18, -27, D:2) a +0 mace (20, -29, D:2) a +0 dagger (20, -27, D:2) a +0 hand axe (25, 0, D:2) a +0 club a +0 robe (33, -14, D:2) a +0 club (35, 1, D:2) a +0 ring mail (45, -33, D:2) 12 stones (55, -7, D:2) a +0 dagger Level 3 of the Dungeon (1, -13, D:3) a +0 club a cursed +0 club a +0 club a +0 falchion a +0 animal skin a +0 helmet (2, -14, D:3) a +0 dagger (3, -15, D:3) a +0 dagger a +0 hunting sling 29 stones (9, 5, D:3) a cursed -2 falchion (9, 16, D:3) a +2 falchion of slicing a +0 scale mail a +0 club (10, 3, D:3) a +0 trident a +0 leather armour (10, 4, D:3) a +0 dagger a +0 robe (10, 5, D:3) a +0 vampiric dagger a cursed +0 ring mail (11, -16, D:3) 19 arrows (19, -21, D:3) a +0 hand axe (19, 1, D:3) a +0 mace (29, -8, D:3) a +0 ring mail (29, -6, D:3) 20 arrows (31, -27, D:3) 26 stones (34, -27, D:3) a +0 dagger (40, -21, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (7, -41, D:4) 22 stones (10, 13, D:4) 15 stones (13, -16, D:4) a +0 chain mail (18, -24, D:4) 12 sling bullets (25, -27, D:4) a +0 arbalest (30, -10, D:4) a +0 club (35, -10, D:4) 18 stones Level 5 of the Dungeon (0, 0, D:5) 22 stones (9, 37, D:5) a +0 leather armour (17, 21, D:5) a +0 robe (20, 49, D:5) a +0 hunting sling (21, 14, D:5) 23 stones (23, 46, D:5) 10 stones (26, 55, D:5) a +0 ring mail (33, 13, D:5) a +0 whip (33, 27, D:5) a +0 falchion (38, 55, D:5) 20 stones Level 6 of the Dungeon [Shop] Nocakkas's Distillery a potion of heal wounds (75 gold) a potion of brilliance (60 gold) a potion of haste (150 gold) a potion of might (60 gold) a potion of curing (45 gold) a potion of ambrosia (120 gold) a potion of curing (45 gold) a potion of curing (45 gold) a potion of haste (150 gold) a potion of mutation (120 gold) a potion of curing (45 gold) a potion of curing (45 gold) a potion of curing (45 gold) (0, 0, D:6) 11 poisoned needles (1, 23, D:6) 15 stones (18, 9, D:6) a +0 leather armour (21, -10, D:6) 17 stones (25, 3, D:6) a +0 war axe (33, -19, D:6) a -1 leather armour (33, 7, D:6) a +0 dagger (43, -24, D:6) 10 arrows (43, 12, D:6) a +0 flail a +0 leather armour (44, -24, D:6) a potion of brilliance (44, -23, D:6) 15 bolts (44, 16, D:6) a cursed -2 whip (46, 5, D:6) a +0 shortbow 22 arrows (46, 11, D:6) a +0 leather armour (47, 7, D:6) an arrow (48, -10, D:6) a +0 flail a +0 robe (49, -11, D:6) a +0 dire flail a +0 robe (54, -5, D:6) a +6 scimitar a +0 robe (55, 12, D:6) 25 arrows (60, 24, D:6) a +2 hand axe of holy wrath Level 7 of the Dungeon [Shop] Buxaqu's Antique Weapon Shop a +0 dagger (68 gold) a +2 rapier of electrocution (748 gold) a +0 trident (119 gold) the +0 hunting sling "Aheeg" {velocity, Int+2} (455 gold) Any stone fired from it inflicts extra damage. It affects your intelligence (+2). a +0 trident (119 gold) a +0 long sword (119 gold) a +0 morningstar (136 gold) a +0 great sword (221 gold) a +0 flail of protection (210 gold) a cursed -1 great mace (3 gold) a +1 quarterstaff of speed (646 gold) a +0 trident (119 gold) a +0 falchion (102 gold) (0, 0, D:7) 26 bolts (16, -4, D:7) 13 stones (22, 12, D:7) a +0 hand axe a +0 animal skin (23, 20, D:7) a +0 giant club (30, 25, D:7) 26 stones (33, -4, D:7) a +0 flail (33, 9, D:7) a +0 dagger a cursed +0 robe a +1 short sword of speed (34, 8, D:7) a cursed -2 dagger a +0 robe (34, 9, D:7) a cursed -3 mace a +1 dagger of flaming (35, 34, D:7) a +0 robe (36, 11, D:7) 20 bolts (40, 15, D:7) a +0 helmet (41, 2, D:7) 18 bolts (42, -7, D:7) a +0 giant spiked club (43, 41, D:7) 7 stones (50, 23, D:7) a +0 dagger (51, -15, D:7) a +0 ring mail (57, 1, D:7) 20 stones (58, 13, D:7) a +0 hand axe Level 8 of the Dungeon (2, -3, D:8) a +0 giant club (4, -1, D:8) a +0 chain mail (8, -23, D:8) a +0 chain mail (18, -22, D:8) a +0 short sword (23, -31, D:8) a +0 dagger of electrocution (26, -12, D:8) 15 poisoned needles (33, -26, D:8) a cursed -2 shortbow 19 arrows (36, -27, D:8) an arrow (37, -28, D:8) an arrow (38, -5, D:8) 20 stones (39, -21, D:8) a +0 ring mail (40, -26, D:8) an arrow (44, -33, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) 20 bolts (2, -3, D:9) a +0 flail (14, -27, D:9) 2 scrolls of vulnerability (19, -44, D:9) a +1 dagger of venom (20, -44, D:9) a +0 hand axe a +0 chain mail a +0 war axe a +0 chain mail a +0 mace a +0 plate armour (20, -27, D:9) a +0 dagger (20, -26, D:9) a +1 dagger of speed a +0 short sword (20, -25, D:9) a +0 dagger 2 stones (25, -28, D:9) a stone (25, -27, D:9) a stone (38, -40, D:9) 8 arrows (45, -1, D:9) 10 arrows (47, -45, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (0, 8, D:10) a +0 dagger a +0 robe a +0 giant club a +0 dire flail a +2 battleaxe of chopping a +0 chain mail a +4 falchion a +0 leather armour a +0 battleaxe a +0 chain mail (1, 7, D:10) a +0 trident (1, 10, D:10) a +0 mace a +0 ring mail (1, 26, D:10) a +0 robe (3, 23, D:10) a +0 rapier (3, 28, D:10) a +0 giant club a +0 dagger a +0 leather armour (7, 28, D:10) a +0 giant spiked club a +0 robe (7, 29, D:10) a +0 giant club (9, -3, D:10) a +0 war axe (10, 30, D:10) a +1 flail of holy wrath a +0 chain mail (12, 33, D:10) a +0 hat (14, 22, D:10) a +0 long sword (15, 21, D:10) a +0 plate armour (15, 23, D:10) a scroll of random uselessness (16, 4, D:10) 22 stones (17, 12, D:10) a +0 giant club (27, 12, D:10) a cursed -1 morningstar (30, -8, D:10) 24 bolts (30, 17, D:10) a +0 scale mail (31, 32, D:10) a +0 spear (34, -3, D:10) a large rock (35, -3, D:10) a large rock (37, -3, D:10) a large rock (39, -4, D:10) a +0 leather armour a +0 flail (39, 12, D:10) a cursed -1 giant club (39, 15, D:10) a +0 dagger a +0 robe (40, 34, D:10) a cursed +0 chain mail (43, 22, D:10) a +0 long sword (43, 25, D:10) a +0 hand axe (43, 28, D:10) 19 stones (45, 35, D:10) a +0 long sword a +0 scale mail (49, 10, D:10) a +0 spear (54, -9, D:10) a +0 falchion of slicing (55, 8, D:10) 24 arrows Level 11 of the Dungeon [Shop] Gozag's Platinum Reserve the +9 short sword "Pycoff" {venom, rPois Int+2 SInv} (6820 gold) It poisons the flesh of those it strikes. It affects your intelligence (+2). It protects you from poison. It lets you see invisible. the +9 hand axe of Tiajul {drain, *Noise rPois Str+8 Dex+4} (8330 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+8). It affects your dexterity (+4). It protects you from poison. It may make noises in combat. the cursed +0 leather armour of Qazlal's Fury {*Drain rElec rN++ Dex+4} (2630 gold) It affects your dexterity (+4). It insulates you from electricity. It greatly protects you from negative energy. It causes draining when unequipped. It has a curse placed upon it. the cursed +1 dagger of the Warrior-Mage {pierce, rC+ MR+ Str+2 Dex+4} (3720 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (+4). It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (0, 0, D:11) a +2 robe of resistance a +3 dagger of distortion (1, -41, D:11) a +0 ring mail (19, -8, D:11) a +0 spear (40, 0, D:11) 6 curare-tipped needles (40, 5, D:11) a +3 hunting sling (42, -19, D:11) a +0 plate armour a +0 mace of protection (42, -18, D:11) a +0 robe a +0 dagger (43, -18, D:11) a +0 giant club (45, -41, D:11) a +0 scale mail (45, -17, D:11) a +0 club (46, -16, D:11) a +0 morningstar Level 12 of the Dungeon (4, 1, D:12) a +0 spear (19, -1, D:12) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (19, 0, D:12) a +0 club (19, 36, D:12) a crystal ball of energy (20, -2, D:12) a +0 club a +0 leather armour a +0 halberd a +0 chain mail a cursed +0 flail a cursed +0 scale mail a +0 scimitar a +0 plate armour a +0 flail a +0 plate armour (20, -1, D:12) a +0 short sword a +0 club a +0 leather armour (20, 0, D:12) a +0 hand axe a +0 leather armour a +0 hand axe (21, -2, D:12) a +0 dagger a +0 robe a +0 ring mail (22, 28, D:12) a +0 rapier (24, 45, D:12) a +0 flail a +0 leather armour an orc skeleton (25, 45, D:12) a +0 club a +0 flail a +0 leather armour an orc skeleton (26, 45, D:12) a +0 leather armour (27, -2, D:12) a +0 leather armour (32, 20, D:12) a +0 giant club 30 arrows a +0 shortbow a +0 giant club (42, 35, D:12) a basilisk corpse (48, 29, D:12) 23 arrows (49, -2, D:12) an arrow (50, -2, D:12) an arrow (52, 35, D:12) a +0 rapier a +0 ring mail (53, 45, D:12) a +0 mace (55, -2, D:12) a +0 shortbow 13 arrows Level 13 of the Dungeon (0, 0, D:13) a stone (0, 2, D:13) 14 bolts (1, 0, D:13) a stone (1, 1, D:13) a stone