Arum Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -23, D:1) a +0 club (7, -3, D:1) a +0 dagger (18, -3, D:1) a +0 chain mail (31, -19, D:1) a +1 robe of positive energy (33, -18, D:1) 15 bolts (39, -2, D:1) a +0 hunting sling (46, -12, D:1) 14 bolts (50, -35, D:1) a +0 plate armour (57, -15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (still there?) a quokka corpse (still there?) (0, 1, D:2) a jackal corpse (1, 0, D:2) a jackal corpse (2, -3, D:2) a scroll of fear (3, 2, D:2) a jackal corpse (13, 1, D:2) 11 arrows (14, 3, D:2) a +0 dagger (15, 5, D:2) a +0 robe (27, -3, D:2) 15 arrows (30, 5, D:2) a jackal corpse (skeletalised by now) (31, 4, D:2) a jackal corpse (skeletalised by now) a quokka corpse (skeletalised by now)