Dungeon Crawl Stone Soup version 0.23-a0-171-g5ae17c6 (webtiles) character file. 3 Arum the Grave Robber (level 1, 10/20 HPs) Began as a Gnoll Wanderer on Sept 13, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:01:05 (231 turns). Arum the Grave Robber (Gnoll Wanderer) Turns: 231, Time: 00:01:05 Health: 10/20 AC: 5 Str: 13 XL: 1 Next: 50% Magic: 4/4 EV: 10 Int: 16 God: Gold: 17 SH: 0 Dex: 13 Spells: 5/5 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 ring mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Armour b - a +0 ring mail (worn) Wands a - a wand of enslavement (15) Potions c - a potion of curing e - a potion of berserk rage {unknown} Comestibles f - 3 rations Skills: + Level 4.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 2.3 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 2.3 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 1.9 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 5.3 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.1 Invocations + Level 2.3 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm ##.......### #.. #...#.....#####.#### ...................# #....#####...###..[.# .....# ###.###....# .....# #.......(# .... #####....# .... #....# .#.. #@...# ## #..bKl...# ∆ #..Kb#...# #.... ...# #.... #### ...... .##.... #.... You could see a leopard gecko, 2 bats and 2 kobolds. Vanquished Creatures 2 ball pythons (D:1) A bat (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arum the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Arum set off with: a wand of enslavement (15), a +0 ring | mail, a potion of curing, a +0 club, a ration 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 4/4 231 | D:1 | Quit the game Vault maps used: D:1: saegor_arrival_simple_b Action || total -------------------------++------- Melee: Club || 27 Bite || 2 Armor: Ring mail || 31 Dodge: Dodged || 40 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------