Arum Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, -3, D:1) a stone (4, -4, D:1) a stone (5, -4, D:1) a stone (7, -7, D:1) a stone (17, 14, D:1) a +0 dagger (23, -6, D:1) a +0 mace (29, 30, D:1) a +0 short sword (30, 17, D:1) a +0 club (32, -11, D:1) a +0 dagger (34, 36, D:1) 27 stones (35, 36, D:1) 21 sling bullets (36, 23, D:1) a +0 dagger (36, 24, D:1) a +0 dagger (37, 22, D:1) a +0 club (37, 24, D:1) a +4 dagger a +0 club (37, 33, D:1) a cursed +0 spear (37, 34, D:1) 18 stones (38, 24, D:1) a +0 dagger (39, 15, D:1) a +0 club Level 2 of the Dungeon (1, -2, D:2) a +1 dagger of venom (18, 22, D:2) a +0 chain mail (27, -20, D:2) a +0 leather armour (29, -15, D:2) 27 stones (33, 28, D:2) a +0 dagger (35, 32, D:2) 18 stones (55, -2, D:2) 22 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (11, 7, D:3) a +0 dagger (14, 5, D:3) 2 stones (15, -4, D:3) a +0 hand axe (30, -34, D:3) 4 curare-tipped needles a +0 blowgun (30, -19, D:3) a +0 animal skin (33, -30, D:3) a +0 flail (35, -34, D:3) a +0 club (40, -32, D:3) a +0 giant club (43, -17, D:3) a +0 rapier (46, -10, D:3) a +0 flail (48, -21, D:3) a +0 club (48, -19, D:3) a +0 halberd (55, -11, D:3) 21 stones (58, -7, D:3) 17 arrows (62, 3, D:3) a +0 club a +0 mace a cursed +0 scale mail a +0 hand axe a +0 club a +0 mace a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +3 short sword of draining (2, 3, D:4) 20 arrows (5, 11, D:4) a +0 short sword (10, 1, D:4) a +0 chain mail (12, -3, D:4) a +0 leather armour (12, 4, D:4) a +0 animal skin (14, -4, D:4) a +0 dagger (18, 14, D:4) a +0 falchion (22, 12, D:4) a +0 halberd (22, 13, D:4) a +0 flail (22, 14, D:4) a +0 whip (23, -1, D:4) a +2 dagger of protection (23, 4, D:4) a +0 chain mail a +0 hand axe a +0 hand axe (25, 7, D:4) a +2 whip of freezing a +0 robe (29, 7, D:4) a +0 dagger a +0 ring mail (31, 8, D:4) a +0 dagger a +0 robe (37, -16, D:4) a +0 robe (39, -13, D:4) a +0 scale mail a +3 dire flail of protection Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (0, 1, D:5) 14 bolts (4, 7, D:5) 22 stones (5, 1, D:5) a cursed -1 giant club (6, -1, D:5) a +0 plate armour (14, 12, D:5) a scroll of blinking (20, -3, D:5) 19 arrows (32, 22, D:5) a cursed -2 mace (32, 26, D:5) a +0 giant club (34, -12, D:5) the +5 longbow of Thoughtfulness {freeze, +Inv rF- Dex+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+4). It makes you vulnerable to fire. It lets you turn invisible. (34, 8, D:5) 17 stones (36, -12, D:5) 12 bolts (36, 7, D:5) 13 stones Level 6 of the Dungeon (0, 0, D:6) a +0 robe (8, -19, D:6) a +0 dagger a +0 robe (9, -16, D:6) a +0 rapier (10, -19, D:6) a +0 giant club a +0 giant club a +0 halberd (12, -19, D:6) a +0 whip a +0 whip (12, -17, D:6) a cursed +0 scimitar a +0 robe (13, -19, D:6) a +0 club a +0 robe (13, -17, D:6) a +0 club a +0 war axe a +0 chain mail (14, -19, D:6) a +0 spear (20, -28, D:6) a +0 ring mail (33, -18, D:6) 8 stones (36, -30, D:6) a +1 hat (36, -14, D:6) a +0 hand axe (39, -5, D:6) 7 curare-tipped needles (46, -30, D:6) an arrow (47, -36, D:6) a +0 shortbow 22 arrows (47, 1, D:6) a +0 rapier (55, -35, D:6) 27 bolts Level 7 of the Dungeon (0, 0, D:7) 31 sling bullets (1, -14, D:7) a +0 mace (13, -46, D:7) a +1 leather armour of fire resistance (25, -4, D:7) a +0 rapier (30, -44, D:7) a +1 flail of crushing a +0 scale mail a +0 flail a +0 ring mail a +0 club a +0 short sword a +0 plate armour (35, -9, D:7) a +0 rapier