Arum the Dungeon (2, 4, D) 10 stones (5, 4, D) a +2 falchion a +2 dagger (5, 14, D) a +0 hand axe of freezing (5, 15, D) a +2 long sword of flaming (6, 4, D) a +2 quarterstaff of protection a +2 trident (6, 14, D) a +1 trident of piercing (6, 15, D) a +0 flail of crushing (7, 4, D) a +2 mace a +2 hand axe (7, 11, D) a +0 whip a big kobold corpse (skeletalised by now) (7, 14, D) a +0 quarterstaff of speed (7, 15, D) a +2 dagger of electrocution (8, 10, D) a +0 club a hobgoblin corpse (skeletalised by now) (8, 11, D) a +0 spear (8, 14, D) a +3 ring mail (8, 15, D) a +3 ring mail