Dungeon Sprint DCSS version 0.22.0-38-g04b72b8 (webtiles) character file. 18 Arum the Shield-Bearer (level 2, -12/25 HPs) Began as a Formicid Fighter on Aug 27, 2018. Mangled by an ogre ... wielding a +0 giant club (23 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:28 (36 turns). Arum the Shield-Bearer (Formicid Fighter) Turns: 36, Time: 00:00:28 Health: -12/25 AC: 7 Str: 20 XL: 2 Next: 85% Magic: 2/2 EV: 8 Int: 7 God: Gold: 0 SH: 9 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis + a - +0 quarterstaff rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration l - 2 chunks of flesh Skills: + Level 4.3 Fighting + Level 3.1 Staves + Level 4.3 Armour + Level 4.7 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ogre. The ogre is moderately wounded. The ogre hits you but does no damage. You sock the ogre! The ogre is severely wounded. You block the ogre's attack. You hit the ogre. The ogre is almost dead. The ogre hits you with a giant club. Your scale mail prevents you from hitting the ogre. The ogre is almost dead. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +..SSaO@....)...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ogre, a worker ant and 2 adders. Vanquished Creatures An ooze (D) An adder zombie (D) 2 dart slugs (D) A leopard gecko (D) A goblin (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Arum the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 13 | D | Reached XP level 2. HP: 24/25 MP: 2/2 27 | D | Noticed an ogre 36 | D | Mangled by an ogre Skill XL: | 1 2 | ---------------+-------+----- Shields | 4 | 4.7 Fighting | 4 | 4.3 Armour | 4 | 4.3 Staves | 3 | 3.1 Action || total -------------------------++------- Melee: Quarterstaff || 24 Armor: Scale mail || 5 Dodge: Dodged || 4 Block: Shield || 7