Dungeon Sprint DCSS version 0.22.0-38-g04b72b8 (webtiles) character file. 41 Arum the Shield-Bearer (level 3, 0/32 HPs) Began as a Formicid Fighter on Aug 27, 2018. Splashed by a jelly's acid (2 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:15 (41 turns). Arum the Shield-Bearer (Formicid Fighter) Turns: 41, Time: 00:00:16 Health: 0/32 AC: 3 Str: 20 XL: 3 Next: 75% Magic: 3/3 EV: 8 Int: 7 God: Gold: 0 SH: 10 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 quarterstaff rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: corroded A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration l - 5 chunks of flesh Skills: + Level 4.9 Fighting + Level 3.8 Staves + Level 4.8 Armour + Level 5.4 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * The orc hits you from afar with a trident. * * * LOW HITPOINT WARNING * * * You block the jelly's attack. You hit the jelly but do no damage. Your hands burn! You die... ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓J▓ ▓o▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓+▓ You could see a jelly and an orc. Vanquished Creatures A jelly (D) An adder zombie (D) 2 bats (D) A bat skeleton (D) A goblin (D) 2 hobgoblins (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Arum the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 6 | D | Reached skill level 4 in Shields 18 | D | Reached XP level 2. HP: 25/25 MP: 2/2 35 | D | Reached skill level 5 in Shields 35 | D | Reached XP level 3. HP: 26/32 MP: 3/3 41 | D | Splashed by a jelly's acid Skill XL: | 1 2 | ---------------+-------+----- Shields | 4 5 | 5.4 Fighting | 4 | 4.9 Armour | 4 | 4.8 Staves | 3 | 3.8 Action || total -------------------------++------- Melee: Quarterstaff || 27 Armor: Scale mail || 10 Dodge: Dodged || 8 Block: Shield || 22