Arum the Dungeon (0, 0, D) a curare-tipped needle (0, 3, D) a curare-tipped needle (2, 7, D) a +0 hand axe a +0 battleaxe a +0 plate armour (2, 14, D) a +0 long sword a cursed +0 chain mail a jackal skeleton a hound skeleton (2, 15, D) a hound skeleton (2, 18, D) a +2 ring mail (2, 20, D) a +0 helmet (2, 21, D) the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. a +2 halberd of protection a +2 morningstar of protection a +3 war axe of chopping a +2 rapier of venom (2, 22, D) an uncursed staff of energy (2, 62, D) a +0 club a +0 club