Arum Level 1 of the Dungeon (5, -26, D:1) a +0 dagger (6, -27, D:1) a stone (10, -7, D:1) a +0 club (10, 9, D:1) a +0 dagger (11, -15, D:1) a +0 ring mail (13, 18, D:1) 4 needles of sleeping (14, -21, D:1) 13 stones (17, 8, D:1) a +0 dagger (21, -27, D:1) a +0 short sword (26, -33, D:1) a +1 dagger of venom (36, -17, D:1) a +0 short sword (39, -5, D:1) a +0 dagger (40, -41, D:1) a +0 club (40, -33, D:1) a +0 whip (41, -23, D:1) a +0 club (43, 15, D:1) 14 sling bullets (44, 20, D:1) 14 stones (47, -11, D:1) a +0 scale mail (49, -40, D:1) a +0 dagger (56, 11, D:1) a +0 dagger (62, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 24 sling bullets (6, 15, D:2) a +0 ring mail (11, 24, D:2) an uncursed ring of see invisible (18, 25, D:2) a +0 club (23, 6, D:2) 19 stones (23, 25, D:2) 15 stones (23, 36, D:2) a +0 scale mail (35, 33, D:2) 16 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, -15, D:3) 30 bolts (10, 2, D:3) a +0 dagger (16, -12, D:3) 6 arrows (19, 5, D:3) a +0 club (23, -18, D:3) a +0 whip (33, 14, D:3) a +0 falchion (59, -6, D:3) a +2 short sword of speed Level 4 of the Dungeon [Shop] Jowk's Armour Boutique a cursed -1 scale mail (1 gold) a +0 chain mail (49 gold) the +3 leather armour of the Desolation of Salt {+Inv rN+} (387 gold) It protects you from negative energy. It lets you turn invisible. a +0 leather armour (22 gold) a +0 buckler of protection (126 gold) a +4 plate armour of cold resistance (550 gold) a +0 plate armour (253 gold) (0, 0, D:4) a +0 trident (8, -27, D:4) a +0 giant club (9, 10, D:4) a cursed -3 giant spiked club (56, -9, D:4) a +0 dagger (62, 6, D:4) a +0 shield Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (4, 9, D:5) a +0 rapier (unseen) (7, -8, D:5) a +0 robe (12, 6, D:5) 9 gold pieces the Ecumenical Temple